Luanti
5.10.0-dev
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sound::PlayingSound::FadeState Struct Reference
Public Attributes
f32
step
f32
target_gain
Member Data Documentation
◆
step
f32 sound::PlayingSound::FadeState::step
Referenced by
sound::PlayingSound::doFade()
.
◆
target_gain
f32 sound::PlayingSound::FadeState::target_gain
Referenced by
sound::PlayingSound::doFade()
.
The documentation for this struct was generated from the following file:
client/sound/
playing_sound.h
sound
PlayingSound
FadeState
Generated on Fri Nov 1 2024 10:49:10 for Luanti by
1.11.0