#include <noise.h>
◆ NoiseParams() [1/2]
NoiseParams::NoiseParams |
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◆ NoiseParams() [2/2]
NoiseParams::NoiseParams |
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float | offset_, |
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float | scale_, |
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const v3f & | spread_, |
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s32 | seed_, |
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u16 | octaves_, |
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float | persist_, |
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float | lacunarity_, |
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u32 | flags_ = NOISE_FLAG_DEFAULTS ) |
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◆ flags
Referenced by NoiseParams(), check_noise_params(), Settings::getNoiseParamsFromGroup(), Noise::gradientMap2D(), Noise::gradientMap3D(), NoisePerlin2D(), NoisePerlin3D(), push_noiseparams(), read_noiseparams(), Settings::setNoiseParams(), and Noise::updateResults().
◆ lacunarity
float NoiseParams::lacunarity = 2.0f |
Referenced by NoiseParams(), check_noise_params(), Settings::getNoiseParamsFromGroup(), Settings::getNoiseParamsFromValue(), NoisePerlin2D(), NoisePerlin3D(), Noise::perlinMap2D(), Noise::perlinMap3D(), push_noiseparams(), read_noiseparams(), Noise::resizeNoiseBuf(), and Settings::setNoiseParams().
◆ octaves
u16 NoiseParams::octaves = 3 |
Referenced by NoiseParams(), check_noise_params(), LuaPerlinNoise::create_object(), Settings::getNoiseParamsFromGroup(), Settings::getNoiseParamsFromValue(), ModApiEnv::l_get_perlin(), NoisePerlin2D(), NoisePerlin3D(), Noise::perlinMap2D(), Noise::perlinMap3D(), push_noiseparams(), read_noiseparams(), Noise::resizeNoiseBuf(), Settings::setNoiseParams(), Noise::setOctaves(), and TestSettings::testAllSettings().
◆ offset
float NoiseParams::offset = 0.0f |
Referenced by NoiseParams(), check_noise_params(), Settings::getNoiseParamsFromGroup(), Settings::getNoiseParamsFromValue(), MapgenV5::getSpawnLevelAtPoint(), MapgenV7::getSpawnLevelAtPoint(), MapgenValleys::getSpawnLevelAtPoint(), NoisePerlin2D(), NoisePerlin3D(), Noise::perlinMap2D(), Noise::perlinMap3D(), push_noiseparams(), read_noiseparams(), Settings::setNoiseParams(), and TestSettings::testAllSettings().
◆ persist
float NoiseParams::persist = 0.6f |
Referenced by NoiseParams(), MapgenV7::baseTerrainLevelAtPoint(), check_noise_params(), LuaPerlinNoise::create_object(), Settings::getNoiseParamsFromGroup(), Settings::getNoiseParamsFromValue(), ModApiEnv::l_get_perlin(), NoisePerlin2D(), NoisePerlin3D(), Noise::perlinMap2D(), Noise::perlinMap3D(), push_noiseparams(), read_noiseparams(), Settings::setNoiseParams(), and TestSettings::testAllSettings().
◆ scale
float NoiseParams::scale = 1.0f |
Referenced by NoiseParams(), check_noise_params(), Settings::getNoiseParamsFromGroup(), Settings::getNoiseParamsFromValue(), NoisePerlin2D(), NoisePerlin3D(), Noise::perlinMap2D(), Noise::perlinMap3D(), push_noiseparams(), read_noiseparams(), Settings::setNoiseParams(), and TestSettings::testAllSettings().
◆ seed
s32 NoiseParams::seed = 12345 |
Referenced by NoiseParams(), check_noise_params(), LuaPerlinNoise::create_object(), Settings::getNoiseParamsFromGroup(), Settings::getNoiseParamsFromValue(), ModApiEnv::l_get_perlin(), NoisePerlin2D(), NoisePerlin3D(), Noise::perlinMap2D(), Noise::perlinMap3D(), push_noiseparams(), read_noiseparams(), Settings::setNoiseParams(), and TestSettings::testAllSettings().
◆ spread
v3f NoiseParams::spread = v3f(250, 250, 250) |
Referenced by NoiseParams(), check_noise_params(), LuaPerlinNoise::create_object(), Settings::getNoiseParamsFromGroup(), Settings::getNoiseParamsFromValue(), ModApiEnv::l_get_perlin(), NoisePerlin2D(), NoisePerlin2D_PO(), NoisePerlin3D(), NoisePerlin3D_PO(), Noise::perlinMap2D(), Noise::perlinMap2D_PO(), Noise::perlinMap3D(), Noise::perlinMap3D_PO(), push_noiseparams(), read_noiseparams(), Noise::resizeNoiseBuf(), Settings::setNoiseParams(), Noise::setSpreadFactor(), and TestSettings::testAllSettings().
The documentation for this struct was generated from the following file: