Luanti 5.10.0-dev
 
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DecorationManager Class Reference

#include <mg_decoration.h>

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Public Member Functions

 DecorationManager (IGameDef *gamedef)
 
virtual ~DecorationManager ()=default
 
DecorationManagerclone () const
 
const char * getObjectTitle () const
 
size_t placeAllDecos (Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax)
 
- Public Member Functions inherited from ObjDefManager
 ObjDefManager (IGameDef *gamedef, ObjDefType type)
 
virtual ~ObjDefManager ()
 
 DISABLE_CLASS_COPY (ObjDefManager)
 
virtual void clear ()
 
virtual ObjDefgetByName (const std::string &name) const
 
virtual ObjDefHandle add (ObjDef *obj)
 
virtual ObjDefget (ObjDefHandle handle) const
 
virtual ObjDefset (ObjDefHandle handle, ObjDef *obj)
 
virtual u32 addRaw (ObjDef *obj)
 
virtual ObjDefgetRaw (u32 index) const
 
virtual ObjDefsetRaw (u32 index, ObjDef *obj)
 
size_t getNumObjects () const
 
ObjDefType getType () const
 
const NodeDefManagergetNodeDef () const
 
u32 validateHandle (ObjDefHandle handle) const
 

Static Public Member Functions

static Decorationcreate (DecorationType type)
 
- Static Public Member Functions inherited from ObjDefManager
static ObjDefHandle createHandle (u32 index, ObjDefType type, u32 uid)
 
static bool decodeHandle (ObjDefHandle handle, u32 *index, ObjDefType *type, u32 *uid)
 

Private Member Functions

 DecorationManager ()
 

Additional Inherited Members

- Protected Member Functions inherited from ObjDefManager
 ObjDefManager ()
 
void cloneTo (ObjDefManager *mgr) const
 
- Protected Attributes inherited from ObjDefManager
const NodeDefManagerm_ndef
 
std::vector< ObjDef * > m_objects
 
ObjDefType m_objtype
 

Constructor & Destructor Documentation

◆ DecorationManager() [1/2]

DecorationManager::DecorationManager ( IGameDef * gamedef)

◆ ~DecorationManager()

virtual DecorationManager::~DecorationManager ( )
virtualdefault

◆ DecorationManager() [2/2]

DecorationManager::DecorationManager ( )
inlineprivate

Referenced by clone().

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Member Function Documentation

◆ clone()

DecorationManager * DecorationManager::clone ( ) const

References DecorationManager(), and ObjDefManager::cloneTo().

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◆ create()

static Decoration * DecorationManager::create ( DecorationType type)
inlinestatic

References DECO_LSYSTEM, DECO_SCHEMATIC, and DECO_SIMPLE.

Referenced by ModApiMapgen::l_register_decoration().

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◆ getObjectTitle()

const char * DecorationManager::getObjectTitle ( ) const
inlinevirtual

Reimplemented from ObjDefManager.

◆ placeAllDecos()

size_t DecorationManager::placeAllDecos ( Mapgen * mg,
u32 blockseed,
v3s16 nmin,
v3s16 nmax )

References ObjDefManager::m_objects, and Decoration::placeDeco().

Referenced by ModApiMapgen::l_generate_decorations(), MapgenCarpathian::makeChunk(), MapgenFlat::makeChunk(), MapgenFractal::makeChunk(), MapgenV5::makeChunk(), MapgenV6::makeChunk(), MapgenV7::makeChunk(), and MapgenValleys::makeChunk().

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The documentation for this class was generated from the following files: