#include <joystick_controller.h>
Public Attributes | |
| std::vector< JoystickButtonCmb > | button_keys |
| std::vector< JoystickAxisCmb > | axis_keys |
| JoystickAxisLayout | axes [JA_COUNT] |
| s16 | axes_deadzone |
| JoystickAxisLayout JoystickLayout::axes[JA_COUNT] |
Referenced by create_default_layout(), create_dragonrise_gamecube_layout(), create_ps5_layout(), and create_xbox_layout().
| s16 JoystickLayout::axes_deadzone |
Referenced by create_default_layout(), create_dragonrise_gamecube_layout(), create_ps5_layout(), and create_xbox_layout().
| std::vector<JoystickAxisCmb> JoystickLayout::axis_keys |
| std::vector<JoystickButtonCmb> JoystickLayout::button_keys |