#include <inputhandler.h>
◆ clearInput()
void MyEventReceiver::clearInput |
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◆ clearWasKeyPressed()
void MyEventReceiver::clearWasKeyPressed |
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◆ clearWasKeyReleased()
void MyEventReceiver::clearWasKeyReleased |
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◆ dontListenForKeys()
void MyEventReceiver::dontListenForKeys |
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◆ getLastPointerType()
◆ getMouseWheel()
s32 MyEventReceiver::getMouseWheel |
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◆ IsKeyDown()
bool MyEventReceiver::IsKeyDown |
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const KeyPress & | keyCode | ) |
const |
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◆ listenForKey()
void MyEventReceiver::listenForKey |
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const KeyPress & | keyCode | ) |
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◆ OnEvent()
bool MyEventReceiver::OnEvent |
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const SEvent & | event | ) |
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References ARRLEN, fullscreen_is_down, g_logger, g_menumgr, g_settings, g_touchcontrols, RenderingEngine::get_raw_device(), getKeySetting(), Settings::getU16(), JoystickController::handleEvent(), IsKeyDown(), isMenuActive(), joystick, keyIsDown, keysListenedFor, keyWasDown, keyWasPressed, keyWasReleased, last_pointer_type, LL_ERROR, LL_INFO, LL_NONE, LL_VERBOSE, LL_WARNING, LMBKey, Logger::log(), MMBKey, Mouse, mouse_wheel, MainMenuManager::preprocessEvent(), RMBKey, KeyList::set(), Settings::setBool(), Settings::setU16(), TouchControls::setVisible(), Touch, TouchControls::translateEvent(), and KeyList::unset().
◆ releaseAllKeys()
void MyEventReceiver::releaseAllKeys |
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◆ WasKeyDown()
bool MyEventReceiver::WasKeyDown |
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const KeyPress & | keyCode | ) |
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◆ WasKeyPressed()
bool MyEventReceiver::WasKeyPressed |
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const KeyPress & | keycode | ) |
const |
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◆ WasKeyReleased()
bool MyEventReceiver::WasKeyReleased |
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const KeyPress & | keycode | ) |
const |
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◆ fullscreen_is_down
bool MyEventReceiver::fullscreen_is_down = false |
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◆ joystick
◆ keyIsDown
◆ keysListenedFor
KeyList MyEventReceiver::keysListenedFor |
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◆ keyWasDown
KeyList MyEventReceiver::keyWasDown |
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◆ keyWasPressed
KeyList MyEventReceiver::keyWasPressed |
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◆ keyWasReleased
KeyList MyEventReceiver::keyWasReleased |
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◆ last_pointer_type
◆ mouse_wheel
s32 MyEventReceiver::mouse_wheel = 0 |
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The documentation for this class was generated from the following files: