#include <l_craft.h>
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static void | Initialize (lua_State *L, int top) |
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static void | InitializeAsync (lua_State *L, int top) |
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static ScriptApiBase * | getScriptApiBase (lua_State *L) |
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static Server * | getServer (lua_State *L) |
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static ServerInventoryManager * | getServerInventoryMgr (lua_State *L) |
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static EmergeThread * | getEmergeThread (lua_State *L) |
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static IGameDef * | getGameDef (lua_State *L) |
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static Environment * | getEnv (lua_State *L) |
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static std::string | getCurrentModPath (lua_State *L) |
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template<typename T > |
static T * | getScriptApi (lua_State *L) |
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static bool | registerFunction (lua_State *L, const char *name, lua_CFunction func, int top) |
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static void | registerClass (lua_State *L, const char *name, const luaL_Reg *methods, const luaL_Reg *metamethods) |
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template<typename T > |
static T * | checkObject (lua_State *L, int narg) |
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static int | l_deprecated_function (lua_State *L, const char *good, const char *bad, lua_CFunction func) |
| A wrapper for deprecated functions.
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template<> |
bool | readParam (lua_State *L, int index) |
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template<> |
s16 | readParam (lua_State *L, int index) |
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template<> |
int | readParam (lua_State *L, int index) |
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template<> |
float | readParam (lua_State *L, int index) |
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template<> |
v2s16 | readParam (lua_State *L, int index) |
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template<> |
v2f | readParam (lua_State *L, int index) |
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template<> |
v3f | readParam (lua_State *L, int index) |
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template<> |
std::string_view | readParam (lua_State *L, int index) |
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template<> |
std::string | readParam (lua_State *L, int index) |
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template<> |
std::string_view | readParam (lua_State *L, int index) |
| Read a string from Lua state L at index without copying it.
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template<typename T > |
static T | readParam (lua_State *L, int index) |
| Read a value using a template type T from Lua state L at index.
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template<typename T > |
static T | readParam (lua_State *L, int index, const T &default_value) |
| Read a value using a template type T from Lua state L at index.
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◆ Initialize()
void ModApiCraft::Initialize |
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lua_State * | L, |
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int | top ) |
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◆ InitializeAsync()
void ModApiCraft::InitializeAsync |
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lua_State * | L, |
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int | top ) |
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◆ l_clear_craft()
int ModApiCraft::l_clear_craft |
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lua_State * | L | ) |
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staticprivate |
References IWritableCraftDefManager::clearCraftsByInput(), IWritableCraftDefManager::clearCraftsByOutput(), CRAFT_METHOD_COOKING, CRAFT_METHOD_FUEL, CRAFT_METHOD_NORMAL, ModApiBase::getServer(), getstringfield_default(), Server::getWritableCraftDefManager(), IGameDef::idef(), NO_MAP_LOCK_REQUIRED, readCraftRecipeShaped(), readCraftRecipeShapeless(), table, and warningstream.
◆ l_get_all_craft_recipes()
int ModApiCraft::l_get_all_craft_recipes |
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lua_State * | L | ) |
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◆ l_get_craft_recipe()
int ModApiCraft::l_get_craft_recipe |
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lua_State * | L | ) |
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◆ l_get_craft_result()
int ModApiCraft::l_get_craft_result |
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lua_State * | L | ) |
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staticprivate |
References IGameDef::cdef(), CRAFT_METHOD_NORMAL, LuaItemStack::create(), ItemStack::deSerialize(), es_CraftMethod, ICraftDefManager::getCraftResult(), getenumfield(), ModApiBase::getGameDef(), getstringfield_default(), IGameDef::idef(), CraftOutput::item, CraftInput::items, NO_MAP_LOCK_REQUIRED, push_items(), read_items(), setintfield(), and CraftOutput::time.
◆ l_register_craft()
int ModApiCraft::l_register_craft |
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lua_State * | L | ) |
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◆ readCraftRecipeShaped()
bool ModApiCraft::readCraftRecipeShaped |
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lua_State * | L, |
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int | index, |
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int & | width, |
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std::vector< std::string > & | recipe ) |
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◆ readCraftRecipeShapeless()
bool ModApiCraft::readCraftRecipeShapeless |
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lua_State * | L, |
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int | index, |
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std::vector< std::string > & | recipe ) |
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◆ readCraftReplacements()
bool ModApiCraft::readCraftReplacements |
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lua_State * | L, |
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int | index, |
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CraftReplacements & | replacements ) |
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◆ es_CraftMethod
Initial value:=
{
{0, NULL},
}
@ CRAFT_METHOD_NORMAL
Definition craftdef.h:23
@ CRAFT_METHOD_COOKING
Definition craftdef.h:25
@ CRAFT_METHOD_FUEL
Definition craftdef.h:27
Referenced by l_get_craft_result().
The documentation for this class was generated from the following files: