Public Member Functions | |
TestGameUI () | |
const char * | getName () |
void | runTests (IGameDef *gamedef) |
void | testInit () |
void | testInfoText () |
void | testStatusText () |
Public Member Functions inherited from TestBase | |
bool | testModule (IGameDef *gamedef) |
std::string | getTestTempDirectory () |
std::string | getTestTempFile () |
void | runTest (const char *name, std::function< void()> &&test) |
Additional Inherited Members | |
Public Attributes inherited from TestBase | |
u32 | num_tests_failed |
u32 | num_tests_run |
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inline |
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inlinevirtual |
Implements TestBase.
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virtual |
Implements TestBase.
References TEST, testInfoText(), testInit(), and testStatusText().
void TestGameUI::testInfoText | ( | ) |
References GameUI::setInfoText(), and UASSERT.
Referenced by runTests().
void TestGameUI::testInit | ( | ) |
References GameUI::initFlags(), and UASSERT.
Referenced by runTests().
void TestGameUI::testStatusText | ( | ) |
References GameUI::showStatusText(), and UASSERT.
Referenced by runTests().