#include <particles.h>
Public Member Functions | |
CommonParticleParams () | |
void | copyCommon (CommonParticleParams &to) const |
Public Attributes | |
bool | collisiondetection = false |
bool | collision_removal = false |
bool | object_collision = false |
bool | vertical = false |
ServerParticleTexture | texture |
struct TileAnimationParams | animation |
u8 | glow = 0 |
MapNode | node |
u8 | node_tile = 0 |
|
inline |
References animation, CONTENT_IGNORE, node, MapNode::setContent(), TAT_NONE, and TileAnimationParams::type.
|
inline |
References animation, collision_removal, collisiondetection, glow, node, node_tile, object_collision, texture, and vertical.
Referenced by ParticleSpawner::spawnParticle().
struct TileAnimationParams CommonParticleParams::animation |
bool CommonParticleParams::collision_removal = false |
Referenced by copyCommon(), ParticleParameters::deSerialize(), ParticleParameters::serialize(), and Particle::step().
bool CommonParticleParams::collisiondetection = false |
Referenced by copyCommon(), ParticleParameters::deSerialize(), ParticleParameters::serialize(), and Particle::step().
u8 CommonParticleParams::glow = 0 |
Referenced by copyCommon(), ParticleParameters::deSerialize(), ParticleParameters::serialize(), and Particle::updateLight().
MapNode CommonParticleParams::node |
u8 CommonParticleParams::node_tile = 0 |
bool CommonParticleParams::object_collision = false |
Referenced by copyCommon(), ParticleParameters::deSerialize(), ParticleParameters::serialize(), and Particle::step().
ServerParticleTexture CommonParticleParams::texture |
Referenced by copyCommon(), ParticleParameters::deSerialize(), and ParticleParameters::serialize().
bool CommonParticleParams::vertical = false |