Luanti 5.10.0-dev
 
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RenderShadowMapStep Class Reference

#include <plain.h>

+ Inheritance diagram for RenderShadowMapStep:
+ Collaboration diagram for RenderShadowMapStep:

Public Member Functions

virtual void run (PipelineContext &context) override
 Runs the step.
 
- Public Member Functions inherited from TrivialRenderStep
virtual void setRenderSource (RenderSource *source) override
 Assigns render source to this step.
 
virtual void setRenderTarget (RenderTarget *target) override
 Assigned render target to this step.
 
virtual void reset (PipelineContext &) override
 
- Public Member Functions inherited from RenderPipelineObject
virtual ~RenderPipelineObject ()=default
 

Member Function Documentation

◆ run()

void RenderShadowMapStep::run ( PipelineContext & context)
overridevirtual

Runs the step.

This method is invoked by the pipeline.

Implements RenderStep.

References PipelineContext::device, PipelineContext::shadow_renderer, and ShadowRenderer::update().

+ Here is the call graph for this function:

The documentation for this class was generated from the following files: