#include <l_modchannels.h>
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static void | Register (lua_State *L) |
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static void | create (lua_State *L, const std::string &channel) |
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static int | l_leave (lua_State *L) |
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static int | l_send_all (lua_State *L) |
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static int | l_is_writeable (lua_State *L) |
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static ScriptApiBase * | getScriptApiBase (lua_State *L) |
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static Server * | getServer (lua_State *L) |
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static ServerInventoryManager * | getServerInventoryMgr (lua_State *L) |
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static EmergeThread * | getEmergeThread (lua_State *L) |
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static IGameDef * | getGameDef (lua_State *L) |
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static Environment * | getEnv (lua_State *L) |
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static std::string | getCurrentModPath (lua_State *L) |
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template<typename T > |
static T * | getScriptApi (lua_State *L) |
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static bool | registerFunction (lua_State *L, const char *name, lua_CFunction func, int top) |
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static void | registerClass (lua_State *L, const char *name, const luaL_Reg *methods, const luaL_Reg *metamethods) |
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template<typename T > |
static T * | checkObject (lua_State *L, int narg) |
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static int | l_deprecated_function (lua_State *L, const char *good, const char *bad, lua_CFunction func) |
| A wrapper for deprecated functions.
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static const char | className [] = "ModChannelRef" |
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template<> |
bool | readParam (lua_State *L, int index) |
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template<> |
s16 | readParam (lua_State *L, int index) |
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template<> |
int | readParam (lua_State *L, int index) |
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template<> |
float | readParam (lua_State *L, int index) |
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template<> |
v2s16 | readParam (lua_State *L, int index) |
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template<> |
v2f | readParam (lua_State *L, int index) |
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template<> |
v3f | readParam (lua_State *L, int index) |
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template<> |
std::string_view | readParam (lua_State *L, int index) |
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template<> |
std::string | readParam (lua_State *L, int index) |
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template<> |
std::string_view | readParam (lua_State *L, int index) |
| Read a string from Lua state L at index without copying it.
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template<typename T > |
static T | readParam (lua_State *L, int index) |
| Read a value using a template type T from Lua state L at index.
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template<typename T > |
static T | readParam (lua_State *L, int index, const T &default_value) |
| Read a value using a template type T from Lua state L at index.
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◆ ModChannelRef()
ModChannelRef::ModChannelRef |
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const std::string & | modchannel | ) |
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◆ ~ModChannelRef()
ModChannelRef::~ModChannelRef |
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default |
◆ create()
void ModChannelRef::create |
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lua_State * | L, |
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const std::string & | channel ) |
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static |
◆ gc_object()
int ModChannelRef::gc_object |
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lua_State * | L | ) |
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staticprivate |
◆ getobject()
◆ l_is_writeable()
int ModChannelRef::l_is_writeable |
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lua_State * | L | ) |
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◆ l_leave()
int ModChannelRef::l_leave |
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lua_State * | L | ) |
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◆ l_send_all()
int ModChannelRef::l_send_all |
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lua_State * | L | ) |
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◆ Register()
void ModChannelRef::Register |
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lua_State * | L | ) |
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static |
◆ className
const char ModChannelRef::className = "ModChannelRef" |
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static |
◆ m_modchannel_name
std::string ModChannelRef::m_modchannel_name |
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private |
◆ methods
const luaL_Reg ModChannelRef::methods |
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staticprivate |
Initial value:= {
{0, 0},
}
Definition l_modchannels.h:23
#define luamethod(class, name)
Definition l_internal.h:16
Referenced by Register().
The documentation for this class was generated from the following files: