#include <l_metadata.h>
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static MetaDataRef * | checkAnyMetadata (lua_State *L, int narg) |
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static ScriptApiBase * | getScriptApiBase (lua_State *L) |
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static Server * | getServer (lua_State *L) |
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static ServerInventoryManager * | getServerInventoryMgr (lua_State *L) |
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static EmergeThread * | getEmergeThread (lua_State *L) |
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static IGameDef * | getGameDef (lua_State *L) |
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static Environment * | getEnv (lua_State *L) |
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static std::string | getCurrentModPath (lua_State *L) |
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template<typename T > |
static T * | getScriptApi (lua_State *L) |
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static bool | registerFunction (lua_State *L, const char *name, lua_CFunction func, int top) |
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static void | registerClass (lua_State *L, const char *name, const luaL_Reg *methods, const luaL_Reg *metamethods) |
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template<typename T > |
static T * | checkObject (lua_State *L, int narg) |
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static int | l_deprecated_function (lua_State *L, const char *good, const char *bad, lua_CFunction func) |
| A wrapper for deprecated functions.
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virtual void | reportMetadataChange (const std::string *name=nullptr) |
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virtual IMetadata * | getmeta (bool auto_create)=0 |
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virtual void | clearMeta ()=0 |
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virtual void | handleToTable (lua_State *L, IMetadata *meta) |
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virtual bool | handleFromTable (lua_State *L, int table, IMetadata *meta) |
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template<> |
bool | readParam (lua_State *L, int index) |
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template<> |
s16 | readParam (lua_State *L, int index) |
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template<> |
int | readParam (lua_State *L, int index) |
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template<> |
float | readParam (lua_State *L, int index) |
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template<> |
v2s16 | readParam (lua_State *L, int index) |
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template<> |
v2f | readParam (lua_State *L, int index) |
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template<> |
v3f | readParam (lua_State *L, int index) |
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template<> |
std::string_view | readParam (lua_State *L, int index) |
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template<> |
std::string | readParam (lua_State *L, int index) |
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template<> |
std::string_view | readParam (lua_State *L, int index) |
| Read a string from Lua state L at index without copying it.
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static void | registerMetadataClass (lua_State *L, const char *name, const luaL_Reg *methods) |
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static int | gc_object (lua_State *L) |
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static int | l_contains (lua_State *L) |
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static int | l_get (lua_State *L) |
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static int | l_get_string (lua_State *L) |
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static int | l_set_string (lua_State *L) |
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static int | l_get_int (lua_State *L) |
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static int | l_set_int (lua_State *L) |
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static int | l_get_float (lua_State *L) |
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static int | l_set_float (lua_State *L) |
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static int | l_get_keys (lua_State *L) |
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static int | l_to_table (lua_State *L) |
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static int | l_from_table (lua_State *L) |
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static int | l_equals (lua_State *L) |
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template<typename T > |
static T | readParam (lua_State *L, int index) |
| Read a value using a template type T from Lua state L at index.
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template<typename T > |
static T | readParam (lua_State *L, int index, const T &default_value) |
| Read a value using a template type T from Lua state L at index.
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◆ ~MetaDataRef()
virtual MetaDataRef::~MetaDataRef |
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virtualdefault |
◆ checkAnyMetadata()
MetaDataRef * MetaDataRef::checkAnyMetadata |
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lua_State * | L, |
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int | narg ) |
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static |
Referenced by l_contains(), l_equals(), l_from_table(), l_get(), l_get_float(), l_get_int(), l_get_keys(), l_get_string(), l_set_float(), l_set_int(), l_set_string(), and l_to_table().
◆ clearMeta()
virtual void MetaDataRef::clearMeta |
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protectedpure virtual |
◆ gc_object()
int MetaDataRef::gc_object |
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lua_State * | L | ) |
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staticprotected |
◆ getmeta()
virtual IMetadata * MetaDataRef::getmeta |
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bool | auto_create | ) |
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protectedpure virtual |
Implemented in ItemStackMetaRef, NodeMetaRef, PlayerMetaRef, and StorageRef.
Referenced by l_contains(), l_equals(), l_from_table(), l_get(), l_get_float(), l_get_int(), l_get_keys(), l_get_string(), l_set_float(), l_set_int(), l_set_string(), and l_to_table().
◆ handleFromTable()
bool MetaDataRef::handleFromTable |
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lua_State * | L, |
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int | table, |
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IMetadata * | meta ) |
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protectedvirtual |
◆ handleToTable()
void MetaDataRef::handleToTable |
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lua_State * | L, |
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IMetadata * | meta ) |
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protectedvirtual |
◆ l_contains()
int MetaDataRef::l_contains |
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lua_State * | L | ) |
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staticprotected |
◆ l_equals()
int MetaDataRef::l_equals |
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lua_State * | L | ) |
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staticprotected |
◆ l_from_table()
int MetaDataRef::l_from_table |
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lua_State * | L | ) |
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staticprotected |
◆ l_get()
int MetaDataRef::l_get |
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lua_State * | L | ) |
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staticprotected |
◆ l_get_float()
int MetaDataRef::l_get_float |
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lua_State * | L | ) |
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staticprotected |
◆ l_get_int()
int MetaDataRef::l_get_int |
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lua_State * | L | ) |
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staticprotected |
◆ l_get_keys()
int MetaDataRef::l_get_keys |
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lua_State * | L | ) |
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staticprotected |
◆ l_get_string()
int MetaDataRef::l_get_string |
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lua_State * | L | ) |
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staticprotected |
◆ l_set_float()
int MetaDataRef::l_set_float |
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lua_State * | L | ) |
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staticprotected |
◆ l_set_int()
int MetaDataRef::l_set_int |
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lua_State * | L | ) |
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staticprotected |
◆ l_set_string()
int MetaDataRef::l_set_string |
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lua_State * | L | ) |
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staticprotected |
◆ l_to_table()
int MetaDataRef::l_to_table |
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lua_State * | L | ) |
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staticprotected |
◆ registerMetadataClass()
void MetaDataRef::registerMetadataClass |
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lua_State * | L, |
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const char * | name, |
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const luaL_Reg * | methods ) |
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staticprotected |
◆ reportMetadataChange()
virtual void MetaDataRef::reportMetadataChange |
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const std::string * | name = nullptr | ) |
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inlineprotectedvirtual |
The documentation for this class was generated from the following files: