Luanti 5.16.0-dev
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NodeDugEvent Class Reference

#include <sound_maker.h>

Inheritance diagram for NodeDugEvent:
Collaboration diagram for NodeDugEvent:

Public Member Functions

 NodeDugEvent (v3s16 p, MapNode n)
Type getType () const
Public Member Functions inherited from MtEvent
virtual ~MtEvent ()=default

Public Attributes

v3s16 p
MapNode n

Additional Inherited Members

Public Types inherited from MtEvent
enum  Type : u8 {
  VIEW_BOBBING_STEP = 0 , CAMERA_PUNCH_LEFT , CAMERA_PUNCH_RIGHT , PLAYER_FALLING_DAMAGE ,
  PLAYER_DAMAGE , NODE_DUG , PLAYER_JUMP , PLAYER_REGAIN_GROUND ,
  TYPE_MAX
}

Constructor & Destructor Documentation

◆ NodeDugEvent()

NodeDugEvent::NodeDugEvent ( v3s16 p,
MapNode n )
inline

References n, and p.

Member Function Documentation

◆ getType()

Type NodeDugEvent::getType ( ) const
inlinevirtual

Implements MtEvent.

References MtEvent::NODE_DUG.

Member Data Documentation

◆ n

MapNode NodeDugEvent::n

◆ p

v3s16 NodeDugEvent::p

Referenced by NodeDugEvent().


The documentation for this class was generated from the following file: