|
| bool | on_chat_message (const std::string &name, const std::string &message) |
| void | on_mods_loaded () |
| void | on_shutdown () |
| std::string | formatChatMessage (const std::string &name, const std::string &message) |
| bool | getAuth (const std::string &playername, std::string *dst_password, std::set< std::string > *dst_privs, s64 *dst_last_login=nullptr) |
| void | createAuth (const std::string &playername, const std::string &password) |
| bool | setPassword (const std::string &playername, const std::string &password) |
| void | freeDynamicMediaCallback (u32 token) |
| void | on_dynamic_media_added (u32 token, const std::string &playername) |
| | ScriptApiBase (ScriptingType type) |
| | ScriptApiBase () |
| virtual | ~ScriptApiBase () |
| | DISABLE_CLASS_COPY (ScriptApiBase) |
| void | loadMod (const std::string &script_path, const std::string &mod_name) |
| void | loadScript (const std::string &script_path) |
| void | runCallbacksRaw (int nargs, RunCallbacksMode mode, const char *fxn) |
| void | addObjectReference (ServerActiveObject *cobj) |
| void | removeObjectReference (ServerActiveObject *cobj) |
| ScriptingType | getType () |
| IGameDef * | getGameDef () |
| Server * | getServer () |
| const std::string & | getOrigin () |
| void | setOriginDirect (const char *origin) |
| void | setOriginFromTableRaw (int index, const char *fxn) |
| void | clientOpenLibs (lua_State *L) |
| void | checkSetByBuiltin () |
|
| lua_State * | getStack () |
| void | realityCheck () |
| void | scriptError (int result, const char *fxn) |
| void | stackDump (std::ostream &o) |
| void | setGameDef (IGameDef *gamedef) |
| Environment * | getEnv () |
| void | setEnv (Environment *env) |
| EmergeThread * | getEmergeThread () |
| void | setEmergeThread (EmergeThread *emerge) |
| void | objectrefGetOrCreate (lua_State *L, ServerActiveObject *cobj) |
| void | pushPlayerHPChangeReason (lua_State *L, const PlayerHPChangeReason &reason) |
| template<> |
| bool | readParam (lua_State *L, int index) |
| template<> |
| s16 | readParam (lua_State *L, int index) |
| template<> |
| int | readParam (lua_State *L, int index) |
| template<> |
| float | readParam (lua_State *L, int index) |
| template<> |
| v2s16 | readParam (lua_State *L, int index) |
| template<> |
| v2f | readParam (lua_State *L, int index) |
| template<> |
| v3f | readParam (lua_State *L, int index) |
| template<> |
| std::string_view | readParam (lua_State *L, int index) |
| template<> |
| std::string | readParam (lua_State *L, int index) |
| template<> |
| std::string_view | readParam (lua_State *L, int index) |
| | Read a string from Lua state L at index without copying it.
|
| template<typename T> |
| static T | readParam (lua_State *L, int index) |
| | Read a value using a template type T from Lua state L at index.
|
| template<typename T> |
| static T | readParam (lua_State *L, int index, const T &default_value) |
| | Read a value using a template type T from Lua state L at index.
|
| std::recursive_mutex | m_luastackmutex |
| std::string | m_last_run_mod |
| int | m_lock_recursion_count {} |
| std::thread::id | m_owning_thread |