Luanti 5.16.0-dev
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LuaPseudoRandom Class Reference

#include <l_noise.h>

Inheritance diagram for LuaPseudoRandom:
Collaboration diagram for LuaPseudoRandom:

Public Member Functions

 LuaPseudoRandom (s32 seed)

Static Public Member Functions

static int create_object (lua_State *L)
static void Register (lua_State *L)
Static Public Member Functions inherited from ModApiBase
static ScriptApiBasegetScriptApiBase (lua_State *L)
static ServergetServer (lua_State *L)
static ServerInventoryManagergetServerInventoryMgr (lua_State *L)
static EmergeThreadgetEmergeThread (lua_State *L)
static IGameDefgetGameDef (lua_State *L)
static EnvironmentgetEnv (lua_State *L)
static std::string getCurrentModPath (lua_State *L)
template<typename T>
static T * getScriptApi (lua_State *L)
static bool registerFunction (lua_State *L, const char *name, lua_CFunction func, int top)
template<typename T>
static void registerClass (lua_State *L, const luaL_Reg *methods, const luaL_Reg *metamethods)
template<typename T>
static T * checkObject (lua_State *L, int narg)
static int l_deprecated_function (lua_State *L, const char *good, const char *bad, lua_CFunction func)
 A wrapper for deprecated functions.

Static Public Attributes

static const char className [] = "PseudoRandom"

Static Private Member Functions

static int gc_object (lua_State *L)
static int l_next (lua_State *L)
static int l_get_state (lua_State *L)

Private Attributes

PseudoRandom m_pseudo

Static Private Attributes

static const luaL_Reg methods []

Additional Inherited Members

Protected Member Functions inherited from LuaHelper
template<>
bool readParam (lua_State *L, int index)
template<>
s16 readParam (lua_State *L, int index)
template<>
int readParam (lua_State *L, int index)
template<>
float readParam (lua_State *L, int index)
template<>
v2s16 readParam (lua_State *L, int index)
template<>
v2f readParam (lua_State *L, int index)
template<>
v3f readParam (lua_State *L, int index)
template<>
std::string_view readParam (lua_State *L, int index)
template<>
std::string readParam (lua_State *L, int index)
template<>
std::string_view readParam (lua_State *L, int index)
 Read a string from Lua state L at index without copying it.
Static Protected Member Functions inherited from LuaHelper
template<typename T>
static T readParam (lua_State *L, int index)
 Read a value using a template type T from Lua state L at index.
template<typename T>
static T readParam (lua_State *L, int index, const T &default_value)
 Read a value using a template type T from Lua state L at index.

Constructor & Destructor Documentation

◆ LuaPseudoRandom()

LuaPseudoRandom::LuaPseudoRandom ( s32 seed)
inline

References m_pseudo.

Referenced by create_object(), gc_object(), l_get_state(), and l_next().

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Member Function Documentation

◆ create_object()

int LuaPseudoRandom::create_object ( lua_State * L)
static

References LuaPseudoRandom(), className, and NO_MAP_LOCK_REQUIRED.

Referenced by Register().

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◆ gc_object()

int LuaPseudoRandom::gc_object ( lua_State * L)
staticprivate

References LuaPseudoRandom().

Referenced by Register().

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◆ l_get_state()

int LuaPseudoRandom::l_get_state ( lua_State * L)
staticprivate

References LuaPseudoRandom(), ModApiBase::checkObject(), PseudoRandom::getState(), m_pseudo, and NO_MAP_LOCK_REQUIRED.

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◆ l_next()

int LuaPseudoRandom::l_next ( lua_State * L)
staticprivate

References LuaPseudoRandom(), ModApiBase::checkObject(), m_pseudo, PseudoRandom::next(), NO_MAP_LOCK_REQUIRED, PseudoRandom::RANDOM_RANGE, PseudoRandom::range(), and BaseException::what().

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◆ Register()

void LuaPseudoRandom::Register ( lua_State * L)
static

References className, create_object(), gc_object(), methods, and ModApiBase::registerClass().

Referenced by ServerScripting::InitializeAsync(), EmergeScripting::InitializeModApi(), and ServerScripting::InitializeModApi().

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Member Data Documentation

◆ className

const char LuaPseudoRandom::className = "PseudoRandom"
static

Referenced by create_object(), and Register().

◆ m_pseudo

PseudoRandom LuaPseudoRandom::m_pseudo
private

◆ methods

const luaL_Reg LuaPseudoRandom::methods
staticprivate
Initial value:
= {
{0,0}
}
LuaPseudoRandom(s32 seed)
Definition l_noise.h:107
#define luamethod(class, name)
Definition l_internal.h:16

Referenced by Register().


The documentation for this class was generated from the following files: