#include <s_node.h>
Static Public Attributes | |
static struct EnumString | es_DrawType [] |
static struct EnumString | es_ContentParamType [] |
static struct EnumString | es_ContentParamType2 [] |
static struct EnumString | es_LiquidType [] |
static struct EnumString | es_LiquidMoveType [] |
static struct EnumString | es_NodeBoxType [] |
static struct EnumString | es_TextureAlphaMode [] |
Additional Inherited Members | |
Static Public Member Functions inherited from ScriptApiBase | |
static std::string | getCurrentModNameInsecure (lua_State *L) |
static std::string | getCurrentModName (lua_State *L) |
Protected Member Functions inherited from ScriptApiBase | |
lua_State * | getStack () |
void | realityCheck () |
void | scriptError (int result, const char *fxn) |
void | stackDump (std::ostream &o) |
void | setGameDef (IGameDef *gamedef) |
Environment * | getEnv () |
void | setEnv (Environment *env) |
EmergeThread * | getEmergeThread () |
void | setEmergeThread (EmergeThread *emerge) |
void | objectrefGetOrCreate (lua_State *L, ServerActiveObject *cobj) |
void | pushPlayerHPChangeReason (lua_State *L, const PlayerHPChangeReason &reason) |
Protected Member Functions inherited from LuaHelper | |
template<> | |
bool | readParam (lua_State *L, int index) |
template<> | |
s16 | readParam (lua_State *L, int index) |
template<> | |
int | readParam (lua_State *L, int index) |
template<> | |
float | readParam (lua_State *L, int index) |
template<> | |
v2s16 | readParam (lua_State *L, int index) |
template<> | |
v2f | readParam (lua_State *L, int index) |
template<> | |
v3f | readParam (lua_State *L, int index) |
template<> | |
std::string_view | readParam (lua_State *L, int index) |
template<> | |
std::string | readParam (lua_State *L, int index) |
template<> | |
std::string_view | readParam (lua_State *L, int index) |
Read a string from Lua state L at index without copying it. | |
Protected Member Functions inherited from ScriptApiItem | |
bool | getItemCallback (const char *name, const char *callbackname, const v3s16 *p=nullptr) |
void | pushPointedThing (const PointedThing &pointed, bool hitpoint=false) |
Static Protected Member Functions inherited from LuaHelper | |
template<typename T > | |
static T | readParam (lua_State *L, int index) |
Read a value using a template type T from Lua state L at index. | |
template<typename T > | |
static T | readParam (lua_State *L, int index, const T &default_value) |
Read a value using a template type T from Lua state L at index. | |
Protected Attributes inherited from ScriptApiBase | |
std::recursive_mutex | m_luastackmutex |
std::string | m_last_run_mod |
bool | m_secure = false |
int | m_lock_recursion_count {} |
std::thread::id | m_owning_thread |
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References NodeDefManager::get(), ScriptApiItem::getItemCallback(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), pushnode(), and SCRIPTAPI_PRECHECKHEADER.
Referenced by ServerEnvironment::removeNode(), and ServerEnvironment::setNode().
References NodeDefManager::get(), ScriptApiItem::getItemCallback(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), and SCRIPTAPI_PRECHECKHEADER.
Referenced by ServerEnvironment::setNode().
References NodeDefManager::get(), ScriptApiItem::getItemCallback(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), and SCRIPTAPI_PRECHECKHEADER.
Referenced by ServerEnvironment::removeNode(), and ServerEnvironment::setNode().
bool ScriptApiNode::node_on_dig | ( | v3s16 | p, |
MapNode | node, | ||
ServerActiveObject * | digger ) |
References NodeDefManager::get(), ScriptApiItem::getItemCallback(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), ScriptApiBase::objectrefGetOrCreate(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), pushnode(), and SCRIPTAPI_PRECHECKHEADER.
Referenced by Server::handleCommand_Interact(), and ModApiEnv::l_dig_node().
References NodeDefManager::get(), ScriptApiItem::getItemCallback(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), pushnode(), LuaHelper::readParam(), and SCRIPTAPI_PRECHECKHEADER.
Referenced by ServerMap::transformLiquids().
bool ScriptApiNode::node_on_punch | ( | v3s16 | p, |
MapNode | node, | ||
ServerActiveObject * | puncher, | ||
const PointedThing & | pointed ) |
References NodeDefManager::get(), ScriptApiItem::getItemCallback(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), ScriptApiBase::objectrefGetOrCreate(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), pushnode(), ScriptApiItem::pushPointedThing(), and SCRIPTAPI_PRECHECKHEADER.
Referenced by Server::handleCommand_Interact(), and ModApiEnv::l_punch_node().
void ScriptApiNode::node_on_receive_fields | ( | v3s16 | p, |
const std::string & | formname, | ||
const StringMap & | fields, | ||
ServerActiveObject * | sender ) |
References CONTENT_IGNORE, NodeDefManager::get(), MapNode::getContent(), ScriptApiBase::getEnv(), ScriptApiItem::getItemCallback(), Environment::getMap(), Map::getNode(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), ScriptApiBase::objectrefGetOrCreate(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), and SCRIPTAPI_PRECHECKHEADER.
Referenced by Server::handleCommand_NodeMetaFields().
References NodeDefManager::get(), ScriptApiItem::getItemCallback(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), LuaHelper::readParam(), and SCRIPTAPI_PRECHECKHEADER.
Referenced by ServerEnvironment::activateBlock(), and ServerEnvironment::step().
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Referenced by push_content_features(), and read_content_features().
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Referenced by push_content_features(), and read_content_features().
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Referenced by push_content_features(), and read_content_features().
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Referenced by push_content_features(), and read_content_features().
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Referenced by read_nodebox().
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Referenced by read_content_features().