GUIEngine specific implementation of SoundFallbackPathProvider. More...
#include <guiEngine.h>
Protected Member Functions | |
void | addThePaths (const std::string &name, std::vector< std::string > &paths) override |
MenuMusicFetcher | |
Protected Member Functions inherited from SoundFallbackPathProvider | |
void | addAllAlternatives (const std::string &common, std::vector< std::string > &paths) |
Additional Inherited Members | |
Public Member Functions inherited from SoundFallbackPathProvider | |
virtual | ~SoundFallbackPathProvider ()=default |
std::vector< std::string > | getLocalFallbackPathsForSoundname (const std::string &name) |
GUIEngine specific implementation of SoundFallbackPathProvider.
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overrideprotectedvirtual |
Reimplemented from SoundFallbackPathProvider.
References SoundFallbackPathProvider::addAllAlternatives(), DIR_DELIM, DIR_DELIM_CHAR, porting::path_share, and porting::path_user.