Luanti 5.10.0-dev
 
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IntervalLimiter Class Reference

#include <numeric.h>

Public Member Functions

 IntervalLimiter ()=default
 
bool step (float dtime, float wanted_interval)
 

Private Attributes

float m_accumulator = 0.0f
 

Constructor & Destructor Documentation

◆ IntervalLimiter()

IntervalLimiter::IntervalLimiter ( )
default

Member Function Documentation

◆ step()

bool IntervalLimiter::step ( float dtime,
float wanted_interval )
inline
Parameters
dtimetime from last call to this method
wanted_intervalinterval wanted
Returns
true if action should be done

References m_accumulator.

Referenced by Server::AsyncRunStep(), dedicated_server_loop(), Client::step(), ClientEnvironment::step(), PlayerSAO::step(), ServerEnvironment::step(), ParticleManager::stepBuffers(), and Game::updateProfilers().

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Member Data Documentation

◆ m_accumulator

float IntervalLimiter::m_accumulator = 0.0f
private

Referenced by step().


The documentation for this class was generated from the following file: