Luanti 5.16.0-dev
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GUIVolumeChange Class Reference

#include <guiVolumeChange.h>

Inheritance diagram for GUIVolumeChange:
Collaboration diagram for GUIVolumeChange:

Public Member Functions

 GUIVolumeChange (gui::IGUIEnvironment *env, gui::IGUIElement *parent, s32 id, IMenuManager *menumgr, ISimpleTextureSource *tsrc)
void regenerateGui (v2u32 screensize)
void drawMenu ()
bool OnEvent (const SEvent &event)
bool pausesGame ()
Public Member Functions inherited from GUIModalMenu
 GUIModalMenu (gui::IGUIEnvironment *env, gui::IGUIElement *parent, s32 id, IMenuManager *menumgr, bool remap_dbl_click=true)
virtual ~GUIModalMenu ()
void allowFocusRemoval (bool allow)
bool canTakeFocus (gui::IGUIElement *e)
void draw ()
void quitMenu ()
virtual bool preprocessEvent (const SEvent &event)

Protected Member Functions

std::wstring getLabelByID (s32 id)
std::string getNameByID (s32 id)
Protected Member Functions inherited from GUIModalMenu
ScalingInfo getScalingInfo (v2u32 screensize, v2u32 base_size)

Private Attributes

ISimpleTextureSourcem_tsrc

Additional Inherited Members

Protected Attributes inherited from GUIModalMenu
v2s32 m_pointer
v2s32 m_old_pointer
v2u32 m_screensize_old
float m_gui_scale
bool m_second_touch = false

Constructor & Destructor Documentation

◆ GUIVolumeChange()

GUIVolumeChange::GUIVolumeChange ( gui::IGUIEnvironment * env,
gui::IGUIElement * parent,
s32 id,
IMenuManager * menumgr,
ISimpleTextureSource * tsrc )

References GUIModalMenu::GUIModalMenu(), and m_tsrc.

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Member Function Documentation

◆ drawMenu()

void GUIVolumeChange::drawMenu ( )
virtual

Implements GUIModalMenu.

◆ getLabelByID()

std::wstring GUIVolumeChange::getLabelByID ( s32 id)
inlineprotectedvirtual

Implements GUIModalMenu.

◆ getNameByID()

std::string GUIVolumeChange::getNameByID ( s32 id)
inlineprotectedvirtual

Implements GUIModalMenu.

◆ OnEvent()

bool GUIVolumeChange::OnEvent ( const SEvent & event)
virtual

Reimplemented from GUIModalMenu.

References GUIModalMenu::canTakeFocus(), fwgettext(), g_settings, ID_soundExitButton, ID_soundMuteButton, ID_soundSlider, ID_soundText, infostream, and GUIModalMenu::quitMenu().

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◆ pausesGame()

bool GUIVolumeChange::pausesGame ( )
inlinevirtual

Reimplemented from GUIModalMenu.

◆ regenerateGui()

void GUIVolumeChange::regenerateGui ( v2u32 screensize)
virtual

Implements GUIModalMenu.

References gui::StaticText::add(), GUIButton::addButton(), fwgettext(), g_settings, GUIModalMenu::getScalingInfo(), ID_soundExitButton, ID_soundMuteButton, ID_soundSlider, ID_soundText, m_tsrc, GUIModalMenu::ScalingInfo::rect, GUIModalMenu::ScalingInfo::scale, and wstrgettext().

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Member Data Documentation

◆ m_tsrc

ISimpleTextureSource* GUIVolumeChange::m_tsrc
private

Referenced by GUIVolumeChange(), and regenerateGui().


The documentation for this class was generated from the following files: