Luanti 5.10.0-dev
 
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GUIVolumeChange Class Reference

#include <guiVolumeChange.h>

+ Inheritance diagram for GUIVolumeChange:
+ Collaboration diagram for GUIVolumeChange:

Public Member Functions

 GUIVolumeChange (gui::IGUIEnvironment *env, gui::IGUIElement *parent, s32 id, IMenuManager *menumgr, ISimpleTextureSource *tsrc)
 
void regenerateGui (v2u32 screensize)
 
void drawMenu ()
 
bool OnEvent (const SEvent &event)
 
bool pausesGame ()
 
- Public Member Functions inherited from GUIModalMenu
 GUIModalMenu (gui::IGUIEnvironment *env, gui::IGUIElement *parent, s32 id, IMenuManager *menumgr, bool remap_dbl_click=true)
 
virtual ~GUIModalMenu ()
 
void allowFocusRemoval (bool allow)
 
bool canTakeFocus (gui::IGUIElement *e)
 
void draw ()
 
void quitMenu ()
 
virtual bool preprocessEvent (const SEvent &event)
 

Protected Member Functions

std::wstring getLabelByID (s32 id)
 
std::string getNameByID (s32 id)
 
- Protected Member Functions inherited from GUIModalMenu
ScalingInfo getScalingInfo (v2u32 screensize, v2u32 base_size)
 

Private Attributes

ISimpleTextureSourcem_tsrc
 

Additional Inherited Members

- Protected Attributes inherited from GUIModalMenu
v2s32 m_pointer
 
v2s32 m_old_pointer
 
v2u32 m_screensize_old
 
float m_gui_scale
 
bool m_second_touch = false
 

Constructor & Destructor Documentation

◆ GUIVolumeChange()

GUIVolumeChange::GUIVolumeChange ( gui::IGUIEnvironment * env,
gui::IGUIElement * parent,
s32 id,
IMenuManager * menumgr,
ISimpleTextureSource * tsrc )

Member Function Documentation

◆ drawMenu()

void GUIVolumeChange::drawMenu ( )
virtual

Implements GUIModalMenu.

◆ getLabelByID()

std::wstring GUIVolumeChange::getLabelByID ( s32 id)
inlineprotectedvirtual

Implements GUIModalMenu.

◆ getNameByID()

std::string GUIVolumeChange::getNameByID ( s32 id)
inlineprotectedvirtual

Implements GUIModalMenu.

◆ OnEvent()

bool GUIVolumeChange::OnEvent ( const SEvent & event)
virtual

Reimplemented from GUIModalMenu.

References GUIModalMenu::canTakeFocus(), fwgettext(), g_settings, ID_soundExitButton, ID_soundMuteButton, ID_soundSlider, ID_soundText, infostream, GUIModalMenu::quitMenu(), Settings::setBool(), and Settings::setFloat().

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◆ pausesGame()

bool GUIVolumeChange::pausesGame ( )
inlinevirtual

Reimplemented from GUIModalMenu.

◆ regenerateGui()

void GUIVolumeChange::regenerateGui ( v2u32 screensize)
virtual

Implements GUIModalMenu.

References irr::gui::StaticText::add(), GUIButton::addButton(), fwgettext(), g_settings, Settings::getBool(), Settings::getFloat(), GUIModalMenu::getScalingInfo(), ID_soundExitButton, ID_soundMuteButton, ID_soundSlider, ID_soundText, m_tsrc, GUIModalMenu::ScalingInfo::rect, GUIModalMenu::ScalingInfo::scale, and wstrgettext().

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Member Data Documentation

◆ m_tsrc

ISimpleTextureSource* GUIVolumeChange::m_tsrc
private

Referenced by regenerateGui().


The documentation for this class was generated from the following files: