#include <l_client.h>
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static void | Initialize (lua_State *L, int top) |
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static ScriptApiBase * | getScriptApiBase (lua_State *L) |
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static Server * | getServer (lua_State *L) |
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static ServerInventoryManager * | getServerInventoryMgr (lua_State *L) |
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static EmergeThread * | getEmergeThread (lua_State *L) |
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static IGameDef * | getGameDef (lua_State *L) |
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static Environment * | getEnv (lua_State *L) |
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static std::string | getCurrentModPath (lua_State *L) |
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template<typename T > |
static T * | getScriptApi (lua_State *L) |
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static bool | registerFunction (lua_State *L, const char *name, lua_CFunction func, int top) |
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static void | registerClass (lua_State *L, const char *name, const luaL_Reg *methods, const luaL_Reg *metamethods) |
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template<typename T > |
static T * | checkObject (lua_State *L, int narg) |
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static int | l_deprecated_function (lua_State *L, const char *good, const char *bad, lua_CFunction func) |
| A wrapper for deprecated functions.
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template<> |
bool | readParam (lua_State *L, int index) |
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template<> |
s16 | readParam (lua_State *L, int index) |
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template<> |
int | readParam (lua_State *L, int index) |
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template<> |
float | readParam (lua_State *L, int index) |
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template<> |
v2s16 | readParam (lua_State *L, int index) |
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template<> |
v2f | readParam (lua_State *L, int index) |
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template<> |
v3f | readParam (lua_State *L, int index) |
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template<> |
std::string_view | readParam (lua_State *L, int index) |
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template<> |
std::string | readParam (lua_State *L, int index) |
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template<> |
std::string_view | readParam (lua_State *L, int index) |
| Read a string from Lua state L at index without copying it.
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template<typename T > |
static T | readParam (lua_State *L, int index) |
| Read a value using a template type T from Lua state L at index.
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template<typename T > |
static T | readParam (lua_State *L, int index, const T &default_value) |
| Read a value using a template type T from Lua state L at index.
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◆ Initialize()
void ModApiClient::Initialize |
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lua_State * | L, |
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int | top ) |
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static |
◆ l_clear_out_chat_queue()
int ModApiClient::l_clear_out_chat_queue |
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lua_State * | L | ) |
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staticprivate |
◆ l_disconnect()
int ModApiClient::l_disconnect |
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lua_State * | L | ) |
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◆ l_display_chat_message()
int ModApiClient::l_display_chat_message |
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lua_State * | L | ) |
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staticprivate |
◆ l_get_builtin_path()
int ModApiClient::l_get_builtin_path |
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lua_State * | L | ) |
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staticprivate |
◆ l_get_csm_restrictions()
int ModApiClient::l_get_csm_restrictions |
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lua_State * | L | ) |
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staticprivate |
◆ l_get_current_modname()
int ModApiClient::l_get_current_modname |
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lua_State * | L | ) |
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staticprivate |
◆ l_get_item_def()
int ModApiClient::l_get_item_def |
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lua_State * | L | ) |
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staticprivate |
◆ l_get_language()
int ModApiClient::l_get_language |
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lua_State * | L | ) |
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staticprivate |
◆ l_get_meta()
int ModApiClient::l_get_meta |
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lua_State * | L | ) |
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staticprivate |
◆ l_get_modpath()
int ModApiClient::l_get_modpath |
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lua_State * | L | ) |
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staticprivate |
◆ l_get_node_def()
int ModApiClient::l_get_node_def |
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lua_State * | L | ) |
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staticprivate |
◆ l_get_node_or_nil()
int ModApiClient::l_get_node_or_nil |
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lua_State * | L | ) |
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staticprivate |
◆ l_get_player_names()
int ModApiClient::l_get_player_names |
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lua_State * | L | ) |
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staticprivate |
◆ l_get_privilege_list()
int ModApiClient::l_get_privilege_list |
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lua_State * | L | ) |
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staticprivate |
◆ l_get_server_info()
int ModApiClient::l_get_server_info |
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lua_State * | L | ) |
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◆ l_get_wielded_item()
static int ModApiClient::l_get_wielded_item |
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lua_State * | L | ) |
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◆ l_gettext()
int ModApiClient::l_gettext |
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lua_State * | L | ) |
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staticprivate |
◆ l_print()
int ModApiClient::l_print |
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lua_State * | L | ) |
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◆ l_send_chat_message()
int ModApiClient::l_send_chat_message |
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lua_State * | L | ) |
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◆ l_show_formspec()
int ModApiClient::l_show_formspec |
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lua_State * | L | ) |
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staticprivate |
The documentation for this class was generated from the following files: