#include <mapblock_mesh.h>
Public Member Functions | |
void | updateAttributes () |
v3f | getNormal () const |
Public Attributes | |
scene::SMeshBuffer * | buffer |
u16 | p1 |
u16 | p2 |
u16 | p3 |
v3f | centroid |
float | areaSQ |
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inline |
References buffer, p1, p2, and p3.
Referenced by MapBlockBspTree::buildTree().
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inline |
float MeshTriangle::areaSQ |
Referenced by findSplitCandidate(), and updateAttributes().
scene::SMeshBuffer* MeshTriangle::buffer |
Referenced by MapBlockMesh::MapBlockMesh(), getNormal(), and updateAttributes().
v3f MeshTriangle::centroid |
Referenced by MapBlockBspTree::buildTree(), findSplitCandidate(), and updateAttributes().
u16 MeshTriangle::p1 |
Referenced by MapBlockMesh::MapBlockMesh(), getNormal(), and updateAttributes().
u16 MeshTriangle::p2 |
Referenced by MapBlockMesh::MapBlockMesh(), getNormal(), and updateAttributes().
u16 MeshTriangle::p3 |
Referenced by MapBlockMesh::MapBlockMesh(), getNormal(), and updateAttributes().