Luanti 5.10.0-dev
 
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ObjDefManager Class Reference

#include <objdef.h>

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Public Member Functions

 ObjDefManager (IGameDef *gamedef, ObjDefType type)
 
virtual ~ObjDefManager ()
 
 DISABLE_CLASS_COPY (ObjDefManager)
 
virtual const char * getObjectTitle () const
 
virtual void clear ()
 
virtual ObjDefgetByName (const std::string &name) const
 
virtual ObjDefHandle add (ObjDef *obj)
 
virtual ObjDefget (ObjDefHandle handle) const
 
virtual ObjDefset (ObjDefHandle handle, ObjDef *obj)
 
virtual u32 addRaw (ObjDef *obj)
 
virtual ObjDefgetRaw (u32 index) const
 
virtual ObjDefsetRaw (u32 index, ObjDef *obj)
 
size_t getNumObjects () const
 
ObjDefType getType () const
 
const NodeDefManagergetNodeDef () const
 
u32 validateHandle (ObjDefHandle handle) const
 

Static Public Member Functions

static ObjDefHandle createHandle (u32 index, ObjDefType type, u32 uid)
 
static bool decodeHandle (ObjDefHandle handle, u32 *index, ObjDefType *type, u32 *uid)
 

Protected Member Functions

 ObjDefManager ()
 
void cloneTo (ObjDefManager *mgr) const
 

Protected Attributes

const NodeDefManagerm_ndef
 
std::vector< ObjDef * > m_objects
 
ObjDefType m_objtype
 

Constructor & Destructor Documentation

◆ ObjDefManager() [1/2]

ObjDefManager::ObjDefManager ( IGameDef * gamedef,
ObjDefType type )

References IGameDef::getNodeDefManager(), m_ndef, and m_objtype.

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◆ ~ObjDefManager()

ObjDefManager::~ObjDefManager ( )
virtual

References m_objects.

◆ ObjDefManager() [2/2]

ObjDefManager::ObjDefManager ( )
inlineprotected

Member Function Documentation

◆ add()

ObjDefHandle ObjDefManager::add ( ObjDef * obj)
virtual

References addRaw(), createHandle(), getByName(), ObjDef::handle, m_objtype, ObjDef::name, OBJDEF_INVALID_HANDLE, OBJDEF_INVALID_INDEX, and ObjDef::uid.

Referenced by BiomeManager::BiomeManager(), get_or_load_biome(), get_or_load_schematic(), ModApiMapgen::l_register_biome(), ModApiMapgen::l_register_decoration(), ModApiMapgen::l_register_ore(), ModApiMapgen::l_register_schematic(), TestObjDef::testAddGetSetClear(), and TestObjDef::testClone().

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◆ addRaw()

u32 ObjDefManager::addRaw ( ObjDef * obj)
virtual

References getObjectTitle(), ObjDef::index, infostream, m_objects, myrand(), ObjDef::name, OBJDEF_MAX_ITEMS, OBJDEF_UID_MASK, and ObjDef::uid.

Referenced by add().

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◆ clear()

void ObjDefManager::clear ( )
virtual

Reimplemented in BiomeManager, OreManager, and SchematicManager.

References m_objects.

Referenced by SchematicManager::clear(), ModApiMapgen::l_clear_registered_decorations(), TestObjDef::testAddGetSetClear(), and TestObjDef::testClone().

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◆ cloneTo()

void ObjDefManager::cloneTo ( ObjDefManager * mgr) const
protected

References m_ndef, m_objects, and m_objtype.

Referenced by BiomeManager::clone(), DecorationManager::clone(), MyObjDefManager::clone(), OreManager::clone(), and SchematicManager::clone().

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◆ createHandle()

ObjDefHandle ObjDefManager::createHandle ( u32 index,
ObjDefType type,
u32 uid )
static

References calc_parity(), OBJDEF_HANDLE_SALT, and set_bits().

Referenced by add(), and TestObjDef::testHandles().

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◆ decodeHandle()

bool ObjDefManager::decodeHandle ( ObjDefHandle handle,
u32 * index,
ObjDefType * type,
u32 * uid )
static

References calc_parity(), get_bits(), OBJDEF_HANDLE_SALT, and set_bits().

Referenced by TestObjDef::testHandles(), and validateHandle().

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◆ DISABLE_CLASS_COPY()

ObjDefManager::DISABLE_CLASS_COPY ( ObjDefManager )

◆ get()

ObjDef * ObjDefManager::get ( ObjDefHandle handle) const
virtual

References getRaw(), OBJDEF_INVALID_INDEX, and validateHandle().

Referenced by get_objdef(), TestObjDef::testAddGetSetClear(), and TestObjDef::testClone().

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◆ getByName()

ObjDef * ObjDefManager::getByName ( const std::string & name) const
virtual

References m_objects, and ObjDef::name.

Referenced by add(), get_objdef(), ModApiMapgen::l_get_biome_id(), ModApiMapgen::l_get_decoration_id(), and TestObjDef::testAddGetSetClear().

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◆ getNodeDef()

const NodeDefManager * ObjDefManager::getNodeDef ( ) const
inline

References m_ndef.

Referenced by get_or_load_biome(), get_or_load_schematic(), and ModApiMapgen::l_register_schematic().

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◆ getNumObjects()

size_t ObjDefManager::getNumObjects ( ) const
inline

References m_objects.

Referenced by BiomeGenOriginal::BiomeGenOriginal(), BiomeGenOriginal::calcBiomeFromNoise(), BiomeManager::clear(), SchematicManager::clear(), TestObjDef::testAddGetSetClear(), and TestObjDef::testClone().

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◆ getObjectTitle()

virtual const char * ObjDefManager::getObjectTitle ( ) const
inlinevirtual

Reimplemented in BiomeManager, DecorationManager, OreManager, and SchematicManager.

Referenced by addRaw().

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◆ getRaw()

ObjDef * ObjDefManager::getRaw ( u32 index) const
virtual

References m_objects.

Referenced by BiomeGenOriginal::BiomeGenOriginal(), BiomeGenOriginal::calcBiomeFromNoise(), BiomeManager::clear(), SchematicManager::clear(), MapgenBasic::dustTopNodes(), CavesNoiseIntersection::generateCaves(), get(), ModApiMapgen::l_get_biome_name(), and TestObjDef::testClone().

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◆ getType()

ObjDefType ObjDefManager::getType ( ) const
inline

References m_objtype.

Referenced by TestObjDef::testAddGetSetClear(), and TestObjDef::testClone().

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◆ set()

ObjDef * ObjDefManager::set ( ObjDefHandle handle,
ObjDef * obj )
virtual

References ObjDef::handle, ObjDef::index, OBJDEF_INVALID_INDEX, setRaw(), ObjDef::uid, and validateHandle().

Referenced by TestObjDef::testAddGetSetClear().

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◆ setRaw()

ObjDef * ObjDefManager::setRaw ( u32 index,
ObjDef * obj )
virtual

References m_objects.

Referenced by set().

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◆ validateHandle()

u32 ObjDefManager::validateHandle ( ObjDefHandle handle) const

References decodeHandle(), m_objects, m_objtype, and OBJDEF_INVALID_HANDLE.

Referenced by get(), and set().

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Member Data Documentation

◆ m_ndef

const NodeDefManager* ObjDefManager::m_ndef
protected

◆ m_objects

◆ m_objtype

ObjDefType ObjDefManager::m_objtype
protected

The documentation for this class was generated from the following files: