Luanti 5.16.0-dev
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HardcodedPauseFormspecHandler Struct Reference
Inheritance diagram for HardcodedPauseFormspecHandler:
Collaboration diagram for HardcodedPauseFormspecHandler:

Public Member Functions

 HardcodedPauseFormspecHandler ()
void gotText (const StringMap &fields)
Public Member Functions inherited from TextDest
virtual ~TextDest ()=default
virtual void requestScreenshot ()

Additional Inherited Members

Public Attributes inherited from TextDest
std::string m_formname

Constructor & Destructor Documentation

◆ HardcodedPauseFormspecHandler()

HardcodedPauseFormspecHandler::HardcodedPauseFormspecHandler ( )
inline

References TextDest::m_formname.

Member Function Documentation

◆ gotText()

void HardcodedPauseFormspecHandler::gotText ( const StringMap & fields)
inlinevirtual

Implements TextDest.

References g_gamecallback, and RenderingEngine::get_raw_device().

Here is the call graph for this function:

The documentation for this struct was generated from the following file: