Luanti 5.16.0-dev
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MapgenValleys Class Reference

#include <mapgen_valleys.h>

Inheritance diagram for MapgenValleys:
Collaboration diagram for MapgenValleys:

Public Member Functions

 MapgenValleys (MapgenValleysParams *params, EmergeParams *emerge)
 ~MapgenValleys ()
virtual MapgenType getType () const
virtual void makeChunk (BlockMakeData *data)
int getSpawnLevelAtPoint (v2s16 p)
Public Member Functions inherited from MapgenBasic
 MapgenBasic (int mapgenid, MapgenParams *params, EmergeParams *emerge)
virtual ~MapgenBasic ()
virtual void generateBiomes ()
virtual void dustTopNodes ()
virtual void generateCavesNoiseIntersection (s16 max_stone_y)
virtual void generateCavesRandomWalk (s16 max_stone_y, s16 large_cave_ymax)
virtual bool generateCavernsNoise (s16 max_stone_y)
virtual void generateDungeons (s16 max_stone_y)
Public Member Functions inherited from Mapgen
 Mapgen ()=default
 Mapgen (int mapgenid, MapgenParams *params, EmergeParams *emerge)
virtual ~Mapgen ()
 DISABLE_CLASS_COPY (Mapgen)
s16 findGroundLevel (v2s16 p2d, s16 ymin, s16 ymax)
s16 findLiquidSurface (v2s16 p2d, s16 ymin, s16 ymax)
void updateHeightmap (v3s16 nmin, v3s16 nmax)
void getSurfaces (v2s16 p2d, s16 ymin, s16 ymax, std::vector< s16 > &floors, std::vector< s16 > &ceilings)
void updateLiquid (UniqueQueue< v3s16 > *trans_liquid, v3s16 nmin, v3s16 nmax)
void setLighting (u8 light, v3s16 nmin, v3s16 nmax)
 Set light in entire area to fixed value.
void calcLighting (v3s16 nmin, v3s16 nmax, v3s16 full_nmin, v3s16 full_nmax, bool propagate_shadow=true)
 Run all lighting calculations.
void propagateSunlight (v3s16 nmin, v3s16 nmax, bool propagate_shadow)
 Spread sunlight from the area above downwards.
void spreadLight (const v3s16 &nmin, const v3s16 &nmax)
 Spread light in the given area.
virtual int getGroundLevelAtPoint (v2s16 p)

Private Member Functions

virtual int generateTerrain ()

Private Attributes

BiomeGenOriginalm_bgen = nullptr
float altitude_chill
float river_depth_bed
float river_size_factor
Noisenoise_inter_valley_fill = nullptr
Noisenoise_inter_valley_slope = nullptr
Noisenoise_rivers = nullptr
Noisenoise_terrain_height = nullptr
Noisenoise_valley_depth = nullptr
Noisenoise_valley_profile = nullptr

Additional Inherited Members

Static Public Member Functions inherited from Mapgen
static u32 getBlockSeed (v3s16 p, s32 seed)
static u32 getBlockSeed2 (v3s16 p, s32 seed)
static MapgenType getMapgenType (const std::string &mgname)
static const char * getMapgenName (MapgenType mgtype)
static MapgencreateMapgen (MapgenType mgtype, MapgenParams *params, EmergeParams *emerge)
static MapgenParamscreateMapgenParams (MapgenType mgtype)
static void getMapgenNames (std::vector< const char * > *mgnames, bool include_hidden)
static void setDefaultSettings (Settings *settings)
Public Attributes inherited from Mapgen
s32 seed = 0
int water_level = 0
int mapgen_limit = 0
u32 flags = 0
bool generating = false
int id = -1
MMVManipvm = nullptr
EmergeParamsm_emerge = nullptr
const NodeDefManagerndef = nullptr
u32 blockseed
s16 * heightmap = nullptr
biome_tbiomemap = nullptr
v3s16 csize
BiomeGenbiomegen = nullptr
GenerateNotifier gennotify
Protected Attributes inherited from MapgenBasic
BiomeManagerm_bmgr = nullptr
Noisenoise_filler_depth = nullptr
v3s16 node_min
v3s16 node_max
v3s16 full_node_min
v3s16 full_node_max
content_t c_stone
content_t c_water_source
content_t c_river_water_source
content_t c_lava_source
content_t c_cobble
int ystride
int zstride
int zstride_1d
int zstride_1u1d
u32 spflags
NoiseParams np_cave1
NoiseParams np_cave2
NoiseParams np_cavern
NoiseParams np_dungeons
float cave_width
float cavern_limit
float cavern_taper
float cavern_threshold
int small_cave_num_min
int small_cave_num_max
int large_cave_num_min
int large_cave_num_max
float large_cave_flooded
s16 large_cave_depth
s16 dungeon_ymin
s16 dungeon_ymax

Constructor & Destructor Documentation

◆ MapgenValleys()

MapgenValleys::MapgenValleys ( MapgenValleysParams * params,
EmergeParams * emerge )

References MapgenBasic::MapgenBasic(), altitude_chill, MapgenValleysParams::altitude_chill, Mapgen::biomegen, BIOMEGEN_ORIGINAL, MapgenBasic::cave_width, MapgenValleysParams::cave_width, MapgenBasic::cavern_limit, MapgenValleysParams::cavern_limit, MapgenBasic::cavern_taper, MapgenValleysParams::cavern_taper, MapgenBasic::cavern_threshold, MapgenValleysParams::cavern_threshold, Mapgen::csize, MapgenBasic::dungeon_ymax, MapgenValleysParams::dungeon_ymax, MapgenBasic::dungeon_ymin, MapgenValleysParams::dungeon_ymin, FATAL_ERROR_IF, MapgenBasic::large_cave_depth, MapgenValleysParams::large_cave_depth, MapgenBasic::large_cave_flooded, MapgenValleysParams::large_cave_flooded, MapgenBasic::large_cave_num_max, MapgenValleysParams::large_cave_num_max, MapgenBasic::large_cave_num_min, MapgenValleysParams::large_cave_num_min, m_bgen, MAPGEN_VALLEYS, MapgenBasic::noise_filler_depth, noise_inter_valley_fill, noise_inter_valley_slope, noise_rivers, noise_terrain_height, noise_valley_depth, noise_valley_profile, MapgenBasic::np_cave1, MapgenValleysParams::np_cave1, MapgenBasic::np_cave2, MapgenValleysParams::np_cave2, MapgenBasic::np_cavern, MapgenValleysParams::np_cavern, MapgenBasic::np_dungeons, MapgenValleysParams::np_dungeons, MapgenValleysParams::np_filler_depth, MapgenValleysParams::np_inter_valley_fill, MapgenValleysParams::np_inter_valley_slope, MapgenValleysParams::np_rivers, MapgenValleysParams::np_terrain_height, MapgenValleysParams::np_valley_depth, MapgenValleysParams::np_valley_profile, MapgenValleysParams::river_depth, river_depth_bed, MapgenValleysParams::river_size, river_size_factor, Mapgen::seed, MapgenBasic::small_cave_num_max, MapgenValleysParams::small_cave_num_max, MapgenBasic::small_cave_num_min, MapgenValleysParams::small_cave_num_min, MapgenBasic::spflags, and MapgenParams::spflags.

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◆ ~MapgenValleys()

Member Function Documentation

◆ generateTerrain()

int MapgenValleys::generateTerrain ( )
privatevirtual

References VoxelArea::add_y(), altitude_chill, MapgenBasic::c_river_water_source, MapgenBasic::c_stone, MapgenBasic::c_water_source, CONTENT_AIR, CONTENT_IGNORE, m_bgen, MAX_MAP_GENERATION_LIMIT, MGVALLEYS_ALT_CHILL, MGVALLEYS_ALT_DRY, MGVALLEYS_HUMID_RIVERS, MGVALLEYS_VARY_RIVER_DEPTH, MapgenBasic::node_max, MapgenBasic::node_min, noise_inter_valley_fill, noise_inter_valley_slope, noise_rivers, noise_terrain_height, noise_valley_depth, noise_valley_profile, river_depth_bed, river_size_factor, MapgenBasic::spflags, Mapgen::vm, Mapgen::water_level, x, y, MapgenBasic::ystride, z, and MapgenBasic::zstride_1u1d.

Referenced by makeChunk().

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◆ getSpawnLevelAtPoint()

int MapgenValleys::getSpawnLevelAtPoint ( v2s16 p)
virtual

Reimplemented from Mapgen.

References MAX_MAP_GENERATION_LIMIT, noise_inter_valley_fill, noise_inter_valley_slope, noise_rivers, noise_terrain_height, noise_valley_depth, noise_valley_profile, NoiseFractal2D(), NoiseFractal3D(), p(), river_size_factor, Mapgen::seed, Mapgen::water_level, and y.

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◆ getType()

virtual MapgenType MapgenValleys::getType ( ) const
inlinevirtual

Reimplemented from Mapgen.

References MAPGEN_VALLEYS.

◆ makeChunk()

Member Data Documentation

◆ altitude_chill

float MapgenValleys::altitude_chill
private

Referenced by MapgenValleys(), and generateTerrain().

◆ m_bgen

BiomeGenOriginal* MapgenValleys::m_bgen = nullptr
private

◆ noise_inter_valley_fill

Noise* MapgenValleys::noise_inter_valley_fill = nullptr
private

◆ noise_inter_valley_slope

Noise* MapgenValleys::noise_inter_valley_slope = nullptr
private

◆ noise_rivers

Noise* MapgenValleys::noise_rivers = nullptr
private

◆ noise_terrain_height

Noise* MapgenValleys::noise_terrain_height = nullptr
private

◆ noise_valley_depth

Noise* MapgenValleys::noise_valley_depth = nullptr
private

◆ noise_valley_profile

Noise* MapgenValleys::noise_valley_profile = nullptr
private

◆ river_depth_bed

float MapgenValleys::river_depth_bed
private

Referenced by MapgenValleys(), and generateTerrain().

◆ river_size_factor

float MapgenValleys::river_size_factor
private

The documentation for this class was generated from the following files: