◆ TestSettings()
TestSettings::TestSettings |
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◆ getName()
const char * TestSettings::getName |
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◆ runTests()
void TestSettings::runTests |
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IGameDef * | gamedef | ) |
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◆ testAllSettings()
void TestSettings::testAllSettings |
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References compare_settings(), config_text_after, config_text_before, EXCEPTION_CHECK, Settings::get(), Settings::getEntry(), Settings::getFloat(), Settings::getGroup(), Settings::getGroupNoEx(), Settings::getNoiseParams(), Settings::getS16(), Settings::getS32(), Settings::getV3F(), Settings::getV3FNoEx(), SettingsEntry::is_group, NoiseParams::octaves, NoiseParams::offset, Settings::parseConfigLines(), NoiseParams::persist, NoiseParams::scale, NoiseParams::seed, Settings::set(), Settings::setFloat(), Settings::setGroup(), Settings::setNoiseParams(), Settings::setS16(), Settings::setV3F(), NoiseParams::spread, UASSERT, and Settings::updateConfigObject().
Referenced by runTests().
◆ testDefaults()
void TestSettings::testDefaults |
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◆ testFlagDesc()
void TestSettings::testFlagDesc |
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◆ config_text_after
const char * TestSettings::config_text_after |
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◆ config_text_before
const char * TestSettings::config_text_before |
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The documentation for this class was generated from the following file: