Luanti 5.10.0-dev
 
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MinimapData Struct Reference

#include <minimap.h>

+ Collaboration diagram for MinimapData:

Public Attributes

MinimapModeDef mode
 
v3s16 pos
 
v3s16 old_pos
 
MinimapPixel minimap_scan [MINIMAP_MAX_SX *MINIMAP_MAX_SY]
 
bool map_invalidated
 
bool minimap_shape_round
 
video::IImage * minimap_mask_round = nullptr
 
video::IImage * minimap_mask_square = nullptr
 
video::ITexture * texture = nullptr
 
video::ITexture * heightmap_texture = nullptr
 
bool textures_initialised = false
 
video::ITexture * minimap_overlay_round = nullptr
 
video::ITexture * minimap_overlay_square = nullptr
 
video::ITexture * player_marker = nullptr
 
video::ITexture * object_marker_red = nullptr
 

Member Data Documentation

◆ heightmap_texture

video::ITexture* MinimapData::heightmap_texture = nullptr

◆ map_invalidated

◆ minimap_mask_round

video::IImage* MinimapData::minimap_mask_round = nullptr

◆ minimap_mask_square

video::IImage* MinimapData::minimap_mask_square = nullptr

◆ minimap_overlay_round

video::ITexture* MinimapData::minimap_overlay_round = nullptr

Referenced by Minimap::drawMinimap().

◆ minimap_overlay_square

video::ITexture* MinimapData::minimap_overlay_square = nullptr

Referenced by Minimap::drawMinimap().

◆ minimap_scan

◆ minimap_shape_round

◆ mode

◆ object_marker_red

video::ITexture* MinimapData::object_marker_red = nullptr

Referenced by Minimap::drawMinimap().

◆ old_pos

v3s16 MinimapData::old_pos

Referenced by Minimap::setPos().

◆ player_marker

video::ITexture* MinimapData::player_marker = nullptr

Referenced by Minimap::drawMinimap().

◆ pos

◆ texture

video::ITexture* MinimapData::texture = nullptr

◆ textures_initialised

bool MinimapData::textures_initialised = false

Referenced by Minimap::drawMinimap().


The documentation for this struct was generated from the following file: