#include <tracy_wrapper.h>
◆ FrameMarker() [1/2]
FrameMarker::FrameMarker |
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const char * | name | ) |
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◆ ~FrameMarker()
FrameMarker::~FrameMarker |
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◆ FrameMarker() [2/2]
◆ end()
void FrameMarker::end |
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◆ operator=()
◆ start()
void FrameMarker::start |
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◆ started()
References FrameMarkStart, m_name, and m_started.
Referenced by Server::AsyncRunStep(), Game::connectToServer(), Game::getServerContent(), ClientLauncher::main_menu(), Server::Receive(), Game::run(), GUIEngine::run(), ServerThread::run(), and sound::OpenALSoundManager::run().
◆ m_name
const char* FrameMarker::m_name |
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◆ m_started
bool FrameMarker::m_started = false |
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The documentation for this class was generated from the following file: