Luanti 5.16.0-dev
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ClientParticleTexture Struct Reference

#include <particles.h>

Collaboration diagram for ClientParticleTexture:

Public Member Functions

 ClientParticleTexture ()=default
 ClientParticleTexture (const ServerParticleTexture &p, ITextureSource *tsrc)

Public Attributes

ParticleTexture tex
video::ITexture * ref = nullptr

Constructor & Destructor Documentation

◆ ClientParticleTexture() [1/2]

ClientParticleTexture::ClientParticleTexture ( )
default

References p().

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◆ ClientParticleTexture() [2/2]

ClientParticleTexture::ClientParticleTexture ( const ServerParticleTexture & p,
ITextureSource * tsrc )

References ITextureSource::getTexture(), p(), ref, and tex.

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Member Data Documentation

◆ ref

video::ITexture* ClientParticleTexture::ref = nullptr

Referenced by ClientParticleTexture().

◆ tex

ParticleTexture ClientParticleTexture::tex

Referenced by ClientParticleTexture().


The documentation for this struct was generated from the following files: