Luanti 5.10.0-dev
 
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PseudoRandom Class Reference

#include <noise.h>

Public Member Functions

 PseudoRandom (s32 seed_=0)
 
void seed (s32 seed)
 
u32 next ()
 
s32 range (s32 min, s32 max)
 
s32 getState () const
 

Static Public Attributes

static const u32 RANDOM_RANGE = 32767
 

Private Attributes

s32 m_next
 

Constructor & Destructor Documentation

◆ PseudoRandom()

PseudoRandom::PseudoRandom ( s32 seed_ = 0)
inline

References seed().

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Member Function Documentation

◆ getState()

s32 PseudoRandom::getState ( ) const
inline

References m_next.

Referenced by LuaPseudoRandom::l_get_state(), and TestRandom::testPseudoRandom().

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◆ next()

u32 PseudoRandom::next ( )
inline

◆ range()

◆ seed()

void PseudoRandom::seed ( s32 seed)
inline

References m_next, and seed().

Referenced by PseudoRandom(), DungeonGen::generate(), and seed().

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Member Data Documentation

◆ m_next

s32 PseudoRandom::m_next
private

Referenced by getState(), next(), and seed().

◆ RANDOM_RANGE

const u32 PseudoRandom::RANDOM_RANGE = 32767
static

The documentation for this class was generated from the following file: