#include <strfnd.h>
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| typedef std::basic_string< T > | String |
◆ String
◆ BasicStrfnd() [1/3]
◆ BasicStrfnd() [2/3]
◆ BasicStrfnd() [3/3]
template<typename T>
| BasicStrfnd< T >::BasicStrfnd |
( |
std::basic_string_view< T > | sv | ) |
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inline |
◆ at_end()
◆ next()
Referenced by InventoryLocation::deSerialize(), ItemStack::deSerialize(), ItemStackMetadata::deSerialize(), findSubgame(), ImageSource::generateImagePart(), getAvailableGameIds(), getAvailableWorlds(), getEnvModPaths(), Settings::getNoiseParamsFromValue(), Settings::getV2F(), Client::handleCommand_AnnounceMedia(), inputItemMatchesRecipe(), and BanManager::load().
◆ next_esc()
◆ skip_over()
◆ start()
◆ to()
◆ what()
◆ where()
◆ pos
◆ str
The documentation for this class was generated from the following file: