#include <minimap.h>
Public Attributes | |
MinimapType | type |
std::string | label |
u16 | scan_height |
u16 | map_size |
std::string | texture |
u16 | scale |
std::string MinimapModeDef::label |
Referenced by Minimap::addMode(), Minimap::addMode(), and Game::toggleMinimap().
u16 MinimapModeDef::map_size |
u16 MinimapModeDef::scale |
Referenced by Minimap::addMode(), Minimap::addMode(), and Minimap::getMinimapTexture().
u16 MinimapModeDef::scan_height |
Referenced by Minimap::addMode(), MinimapUpdateThread::doUpdate(), and Minimap::updateActiveMarkers().
std::string MinimapModeDef::texture |
Referenced by Minimap::addMode(), Minimap::addMode(), and Minimap::getMinimapTexture().
MinimapType MinimapModeDef::type |