#include <clientmap.h>
Public Attributes | |
| float | wanted_range = 0.0f |
| bool | range_all = false |
| bool | allow_noclip = false |
| bool | show_wireframe = false |
| bool MapDrawControl::allow_noclip = false |
| bool MapDrawControl::range_all = false |
Referenced by GameUI::update().
| bool MapDrawControl::show_wireframe = false |
| float MapDrawControl::wanted_range = 0.0f |
Referenced by GameUI::update().