|
void | insert (const std::string &name_of_shader, const std::string &filename, const std::string &program, bool prefer_local) |
|
std::string | get (const std::string &name_of_shader, const std::string &filename) |
|
std::string | getOrLoad (const std::string &name_of_shader, const std::string &filename) |
|
|
std::string | readFile (const std::string &path) |
|
◆ get()
std::string SourceShaderCache::get |
( |
const std::string & | name_of_shader, |
|
|
const std::string & | filename ) |
|
inline |
◆ getOrLoad()
std::string SourceShaderCache::getOrLoad |
( |
const std::string & | name_of_shader, |
|
|
const std::string & | filename ) |
|
inline |
◆ insert()
void SourceShaderCache::insert |
( |
const std::string & | name_of_shader, |
|
|
const std::string & | filename, |
|
|
const std::string & | program, |
|
|
bool | prefer_local ) |
|
inline |
◆ readFile()
std::string SourceShaderCache::readFile |
( |
const std::string & | path | ) |
|
|
inlineprivate |
◆ m_programs
The documentation for this class was generated from the following file: