#include <mainmenumanager.h>
◆ MainGameCallback()
| MainGameCallback::MainGameCallback |
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default |
◆ ~MainGameCallback()
| virtual MainGameCallback::~MainGameCallback |
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virtualdefault |
◆ changePassword()
| void MainGameCallback::changePassword |
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inlineoverridevirtual |
◆ changeVolume()
| void MainGameCallback::changeVolume |
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inlineoverridevirtual |
◆ disconnect()
| void MainGameCallback::disconnect |
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inlineoverridevirtual |
◆ exitToOS()
| void MainGameCallback::exitToOS |
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inlineoverridevirtual |
◆ openSettings()
| void MainGameCallback::openSettings |
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inlineoverridevirtual |
◆ showOpenURLDialog()
| void MainGameCallback::showOpenURLDialog |
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const std::string & | url | ) |
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inlineoverridevirtual |
◆ touchscreenLayout()
| void MainGameCallback::touchscreenLayout |
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inlineoverridevirtual |
◆ changepassword_requested
| bool MainGameCallback::changepassword_requested = false |
◆ changevolume_requested
| bool MainGameCallback::changevolume_requested = false |
◆ disconnect_requested
| bool MainGameCallback::disconnect_requested = false |
◆ settings_requested
| bool MainGameCallback::settings_requested = false |
◆ show_open_url_dialog
| std::string MainGameCallback::show_open_url_dialog = "" |
◆ shutdown_requested
| bool MainGameCallback::shutdown_requested = false |
◆ touchscreenlayout_requested
| bool MainGameCallback::touchscreenlayout_requested = false |
The documentation for this class was generated from the following file: