Luanti 5.16.0-dev
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Jitter Struct Reference

#include <game.h>

Public Attributes

f32 max
f32 min
f32 avg
f32 counter
f32 max_sample
f32 min_sample
f32 max_fraction

Member Data Documentation

◆ avg

f32 Jitter::avg

◆ counter

f32 Jitter::counter

Referenced by Game::updateStats().

◆ max

f32 Jitter::max

Referenced by Game::updateStats().

◆ max_fraction

f32 Jitter::max_fraction

◆ max_sample

f32 Jitter::max_sample

Referenced by Game::updateStats().

◆ min

f32 Jitter::min

Referenced by Game::updateStats().

◆ min_sample

f32 Jitter::min_sample

Referenced by Game::updateStats().


The documentation for this struct was generated from the following file: