#include <mg_ore.h>
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ObjDef * | clone () const override |
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| OrePuff () |
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virtual | ~OrePuff () |
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void | generate (MMVManip *vm, int mapseed, u32 blockseed, v3s16 nmin, v3s16 nmax, biome_t *biomemap) override |
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| Ore (bool needs_noise) |
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virtual | ~Ore () |
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virtual void | resolveNodeNames () |
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size_t | placeOre (Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) |
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virtual | ~ObjDef ()=default |
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| NodeResolver () |
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virtual | ~NodeResolver () |
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void | cloneTo (NodeResolver *res) const |
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bool | getIdFromNrBacklog (content_t *result_out, const std::string &node_alt, content_t c_fallback, bool error_on_fallback=true) |
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bool | getIdsFromNrBacklog (std::vector< content_t > *result_out, bool all_required=false, content_t c_fallback=CONTENT_IGNORE) |
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bool | isResolveDone () const |
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void | reset (bool resolve_done=false) |
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◆ OrePuff()
◆ ~OrePuff()
◆ clone()
ObjDef * OrePuff::clone |
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const |
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overridevirtual |
◆ generate()
Implements Ore.
References Ore::biomes, Ore::c_ore, Ore::c_wherein, CONTAINS, VoxelArea::contains(), Ore::flags, MapNode::getContent(), ObjDef::index, VoxelArea::index(), VoxelManipulator::m_area, VoxelManipulator::m_data, Ore::noise, noise_puff_bottom, noise_puff_top, Ore::np, np_puff_bottom, np_puff_top, Ore::nthresh, Ore::ore_param2, OREFLAG_PUFF_ADDITIVE, OREFLAG_PUFF_CLIFFS, Noise::perlinMap2D(), PcgRandom::range(), Noise::result, Noise::seed, and SWAP.
◆ noise_puff_bottom
Noise* OrePuff::noise_puff_bottom = nullptr |
◆ noise_puff_top
Noise* OrePuff::noise_puff_top = nullptr |
◆ np_puff_bottom
◆ np_puff_top
The documentation for this class was generated from the following files: