Luanti 5.10.0-dev
 
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TestMapNode Class Reference
+ Inheritance diagram for TestMapNode:
+ Collaboration diagram for TestMapNode:

Public Member Functions

 TestMapNode ()
 
const char * getName ()
 
void runTests (IGameDef *gamedef)
 
void testNodeProperties (const NodeDefManager *nodedef)
 
- Public Member Functions inherited from TestBase
bool testModule (IGameDef *gamedef)
 
std::string getTestTempDirectory ()
 
std::string getTestTempFile ()
 
void runTest (const char *name, std::function< void()> &&test)
 

Additional Inherited Members

- Public Attributes inherited from TestBase
u32 num_tests_failed
 
u32 num_tests_run
 

Constructor & Destructor Documentation

◆ TestMapNode()

TestMapNode::TestMapNode ( )
inline

References TestManager::registerTestModule().

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Member Function Documentation

◆ getName()

const char * TestMapNode::getName ( )
inlinevirtual

Implements TestBase.

◆ runTests()

void TestMapNode::runTests ( IGameDef * gamedef)
virtual

Implements TestBase.

References IGameDef::getNodeDefManager(), TEST, and testNodeProperties().

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◆ testNodeProperties()

void TestMapNode::testNodeProperties ( const NodeDefManager * nodedef)

References CONTENT_AIR, NodeDefManager::get(), MapNode::getContent(), MapNode::getLight(), NodeDefManager::getLightingFlags(), ContentFeatures::light_propagates, LIGHTBANK_DAY, LIGHTBANK_NIGHT, MapNode::setContent(), and UASSERT.

Referenced by runTests().

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The documentation for this class was generated from the following file: