Luanti
5.10.0-dev
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Public Attributes
|
List of all members
ClientEventHandler Struct Reference
Public Attributes
void(Game::*
handler
)(
ClientEvent
*,
CameraOrientation
*)
Member Data Documentation
◆
handler
void(Game::* ClientEventHandler::handler) (
ClientEvent
*,
CameraOrientation
*)
Referenced by
Game::processClientEvents()
.
The documentation for this struct was generated from the following file:
client/
game.cpp
ClientEventHandler
Generated on Fri Nov 1 2024 10:49:03 for Luanti by
1.11.0