Luanti 5.10.0-dev
 
Loading...
Searching...
No Matches
ClientEventHandler Struct Reference

Public Attributes

void(Game::* handler )(ClientEvent *, CameraOrientation *)
 

Member Data Documentation

◆ handler

void(Game::* ClientEventHandler::handler) (ClientEvent *, CameraOrientation *)

The documentation for this struct was generated from the following file: