Will be opened lazily when first used. More...
#include <sound_data.h>
Public Member Functions | |
virtual | ~ISoundDataUnopen ()=default |
virtual std::shared_ptr< ISoundDataOpen > | open (const std::string &sound_name) &&=0 |
Will be opened lazily when first used.
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virtualdefault |
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pure virtual |
Implemented in sound::SoundDataUnopenBuffer, and sound::SoundDataUnopenFile.