#include <l_playermeta.h>
Public Member Functions | |
PlayerMetaRef (ServerEnvironment *env, std::string_view name) | |
~PlayerMetaRef ()=default | |
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virtual | ~MetaDataRef ()=default |
Static Public Member Functions | |
static void | create (lua_State *L, ServerEnvironment *env, std::string_view name) |
static void | Register (lua_State *L) |
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static MetaDataRef * | checkAnyMetadata (lua_State *L, int narg) |
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static ScriptApiBase * | getScriptApiBase (lua_State *L) |
static Server * | getServer (lua_State *L) |
static ServerInventoryManager * | getServerInventoryMgr (lua_State *L) |
static EmergeThread * | getEmergeThread (lua_State *L) |
static IGameDef * | getGameDef (lua_State *L) |
static Environment * | getEnv (lua_State *L) |
static std::string | getCurrentModPath (lua_State *L) |
template<typename T > | |
static T * | getScriptApi (lua_State *L) |
static bool | registerFunction (lua_State *L, const char *name, lua_CFunction func, int top) |
static void | registerClass (lua_State *L, const char *name, const luaL_Reg *methods, const luaL_Reg *metamethods) |
template<typename T > | |
static T * | checkObject (lua_State *L, int narg) |
static int | l_deprecated_function (lua_State *L, const char *good, const char *bad, lua_CFunction func) |
A wrapper for deprecated functions. | |
Static Public Attributes | |
static const char | className [] = "PlayerMetaRef" |
Private Member Functions | |
virtual IMetadata * | getmeta (bool auto_create) |
virtual void | clearMeta () |
virtual void | reportMetadataChange (const std::string *name=nullptr) |
Private Attributes | |
ServerEnvironment * | m_env |
std::string | m_name |
Static Private Attributes | |
static const luaL_Reg | methods [] |
Additional Inherited Members | |
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virtual void | handleToTable (lua_State *L, IMetadata *meta) |
virtual bool | handleFromTable (lua_State *L, int table, IMetadata *meta) |
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template<> | |
bool | readParam (lua_State *L, int index) |
template<> | |
s16 | readParam (lua_State *L, int index) |
template<> | |
int | readParam (lua_State *L, int index) |
template<> | |
float | readParam (lua_State *L, int index) |
template<> | |
v2s16 | readParam (lua_State *L, int index) |
template<> | |
v2f | readParam (lua_State *L, int index) |
template<> | |
v3f | readParam (lua_State *L, int index) |
template<> | |
std::string_view | readParam (lua_State *L, int index) |
template<> | |
std::string | readParam (lua_State *L, int index) |
template<> | |
std::string_view | readParam (lua_State *L, int index) |
Read a string from Lua state L at index without copying it. | |
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static void | registerMetadataClass (lua_State *L, const char *name, const luaL_Reg *methods) |
static int | gc_object (lua_State *L) |
static int | l_contains (lua_State *L) |
static int | l_get (lua_State *L) |
static int | l_get_string (lua_State *L) |
static int | l_set_string (lua_State *L) |
static int | l_get_int (lua_State *L) |
static int | l_set_int (lua_State *L) |
static int | l_get_float (lua_State *L) |
static int | l_set_float (lua_State *L) |
static int | l_get_keys (lua_State *L) |
static int | l_to_table (lua_State *L) |
static int | l_from_table (lua_State *L) |
static int | l_equals (lua_State *L) |
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template<typename T > | |
static T | readParam (lua_State *L, int index) |
Read a value using a template type T from Lua state L at index. | |
template<typename T > | |
static T | readParam (lua_State *L, int index, const T &default_value) |
Read a value using a template type T from Lua state L at index. | |
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inline |
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default |
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privatevirtual |
Implements MetaDataRef.
References SimpleMetadata::clear(), and getmeta().
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static |
References PlayerMetaRef(), and className.
Referenced by ObjectRef::l_get_meta().
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privatevirtual |
Implements MetaDataRef.
References PlayerSAO::getMeta(), ServerEnvironment::getPlayer(), RemotePlayer::getPlayerSAO(), m_env, and m_name.
Referenced by clearMeta().
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static |
References className, methods, and MetaDataRef::registerMetadataClass().
Referenced by ServerScripting::InitializeModApi().
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privatevirtual |
Reimplemented from MetaDataRef.
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static |
Referenced by create(), and Register().
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private |
Referenced by PlayerMetaRef(), and getmeta().
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private |
Referenced by PlayerMetaRef(), and getmeta().
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staticprivate |
Referenced by Register().