#include <guiAnimatedImage.h>
◆ GUIAnimatedImage()
GUIAnimatedImage::GUIAnimatedImage |
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gui::IGUIEnvironment * | env, |
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gui::IGUIElement * | parent, |
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s32 | id, |
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const core::rect< s32 > & | rectangle ) |
◆ draw()
void GUIAnimatedImage::draw |
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overridevirtual |
◆ getFrameCount()
s32 GUIAnimatedImage::getFrameCount |
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const |
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inline |
◆ getFrameDuration()
u64 GUIAnimatedImage::getFrameDuration |
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const |
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inline |
◆ getFrameIndex()
s32 GUIAnimatedImage::getFrameIndex |
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const |
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inline |
◆ getMiddleRect()
core::rect< s32 > GUIAnimatedImage::getMiddleRect |
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const |
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inline |
◆ getTexture()
video::ITexture * GUIAnimatedImage::getTexture |
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const |
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inline |
◆ setFrameCount()
void GUIAnimatedImage::setFrameCount |
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s32 | count | ) |
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inline |
◆ setFrameDuration()
void GUIAnimatedImage::setFrameDuration |
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u64 | duration | ) |
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inline |
◆ setFrameIndex()
void GUIAnimatedImage::setFrameIndex |
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s32 | frame | ) |
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inline |
◆ setMiddleRect()
void GUIAnimatedImage::setMiddleRect |
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const core::rect< s32 > & | middle | ) |
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inline |
◆ setTexture()
void GUIAnimatedImage::setTexture |
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video::ITexture * | texture | ) |
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inline |
◆ m_frame_count
s32 GUIAnimatedImage::m_frame_count = 1 |
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private |
◆ m_frame_duration
u64 GUIAnimatedImage::m_frame_duration = 0 |
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private |
◆ m_frame_idx
s32 GUIAnimatedImage::m_frame_idx = 0 |
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private |
◆ m_frame_time
u64 GUIAnimatedImage::m_frame_time = 0 |
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private |
◆ m_global_time
u64 GUIAnimatedImage::m_global_time = 0 |
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private |
◆ m_middle
core::rect<s32> GUIAnimatedImage::m_middle |
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private |
◆ m_texture
video::ITexture* GUIAnimatedImage::m_texture = nullptr |
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private |
The documentation for this class was generated from the following files: