Luanti 5.16.0-dev
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TextDestPlayerInventory Struct Reference
Inheritance diagram for TextDestPlayerInventory:
Collaboration diagram for TextDestPlayerInventory:

Public Member Functions

 TextDestPlayerInventory (Client *client)
 TextDestPlayerInventory (Client *client, const std::string &formname)
void gotText (const StringMap &fields)
Public Member Functions inherited from TextDest
virtual ~TextDest ()=default
virtual void requestScreenshot ()

Public Attributes

Clientm_client
Public Attributes inherited from TextDest
std::string m_formname

Constructor & Destructor Documentation

◆ TextDestPlayerInventory() [1/2]

TextDestPlayerInventory::TextDestPlayerInventory ( Client * client)
inline

References m_client, and TextDest::m_formname.

◆ TextDestPlayerInventory() [2/2]

TextDestPlayerInventory::TextDestPlayerInventory ( Client * client,
const std::string & formname )
inline

References m_client, and TextDest::m_formname.

Member Function Documentation

◆ gotText()

void TextDestPlayerInventory::gotText ( const StringMap & fields)
inlinevirtual

Implements TextDest.

References m_client, and TextDest::m_formname.

Member Data Documentation

◆ m_client

Client* TextDestPlayerInventory::m_client

The documentation for this struct was generated from the following file: