#include <server.h>
Public Attributes | |
ClientState | state |
Address | addr |
u32 | uptime |
u8 | ser_vers |
u16 | prot_vers |
u8 | major |
u8 | minor |
u8 | patch |
std::string | vers_string |
std::string | lang_code |
Address ClientInfo::addr |
Referenced by Server::getClientInfo(), and ModApiServer::l_get_player_information().
std::string ClientInfo::lang_code |
Referenced by Server::getClientInfo(), and ModApiServer::l_get_player_information().
u8 ClientInfo::major |
Referenced by Server::getClientInfo(), and ModApiServer::l_get_player_information().
u8 ClientInfo::minor |
Referenced by Server::getClientInfo(), and ModApiServer::l_get_player_information().
u8 ClientInfo::patch |
Referenced by Server::getClientInfo(), and ModApiServer::l_get_player_information().
u16 ClientInfo::prot_vers |
Referenced by Server::getClientInfo(), and ModApiServer::l_get_player_information().
u8 ClientInfo::ser_vers |
Referenced by Server::getClientInfo(), and ModApiServer::l_get_player_information().
ClientState ClientInfo::state |
Referenced by Server::getClientInfo(), and ModApiServer::l_get_player_information().
u32 ClientInfo::uptime |
Referenced by Server::getClientInfo(), and ModApiServer::l_get_player_information().
std::string ClientInfo::vers_string |
Referenced by Server::getClientInfo(), and ModApiServer::l_get_player_information().