#include <clientevent.h>
Public Attributes | |
u32 | id |
HudElementStat | stat |
v2f | v2fdata |
std::string | sdata |
u32 | data |
v3f | v3fdata |
v2s32 | v2s32data |
u32 ClientEventHudChange::data |
u32 ClientEventHudChange::id |
Referenced by Game::handleClientEvent_HudChange().
std::string ClientEventHudChange::sdata |
HudElementStat ClientEventHudChange::stat |
Referenced by Game::handleClientEvent_HudChange().
v2f ClientEventHudChange::v2fdata |
v2s32 ClientEventHudChange::v2s32data |
v3f ClientEventHudChange::v3fdata |