References KeyType::AUTOFORWARD, KeyType::AUX1, KeyType::BACKWARD, KeyType::CAMERA_MODE, KeyType::CHAT, KeyType::CINEMATIC, KeyType::CMD, KeyType::CMD_LOCAL, KeyType::CONSOLE, KeyType::DEC_VOLUME, KeyType::DECREASE_VIEWING_RANGE, KeyType::DIG, InputHandler::dontListenForKeys(), KeyType::DROP, EscapeKey, KeyType::FASTMOVE, KeyType::FORWARD, KeyType::FREEMOVE, getKeySetting(), handler, KeyType::HOTBAR_NEXT, KeyType::HOTBAR_PREV, HUD_HOTBAR_ITEMCOUNT_MAX, KeyType::INC_VOLUME, KeyType::INCREASE_VIEWING_RANGE, KeyType::INVENTORY, KeyType::JUMP, key, KeyType::LEFT, InputHandler::listenForKey(), KeyType::MINIMAP, KeyType::MUTE, KeyType::NOCLIP, KeyType::PITCHMOVE, KeyType::PLACE, KeyType::QUICKTUNE_DEC, KeyType::QUICKTUNE_INC, KeyType::QUICKTUNE_NEXT, KeyType::QUICKTUNE_PREV, KeyType::RANGESELECT, KeyType::RIGHT, KeyType::SCREENSHOT, KeyType::SLOT_1, KeyType::SNEAK, KeyType::TOGGLE_BLOCK_BOUNDS, KeyType::TOGGLE_CHAT, KeyType::TOGGLE_DEBUG, KeyType::TOGGLE_FOG, KeyType::TOGGLE_HUD, KeyType::TOGGLE_PROFILER, KeyType::TOGGLE_UPDATE_CAMERA, and KeyType::ZOOM.
Referenced by InputHandler::InputHandler(), KeyCache(), Game::handleCallbacks(), and Game::startup().