◆ MainShaderConstantSetter()
| MainShaderConstantSetter::MainShaderConstantSetter |
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◆ ~MainShaderConstantSetter()
| MainShaderConstantSetter::~MainShaderConstantSetter |
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◆ onGenerate()
| void MainShaderConstantSetter::onGenerate |
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const std::string & | name, |
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ShaderConstants & | constants ) |
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inlineoverridevirtual |
Called when the final shader source is being generated.
- Parameters
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| name | name of the shader |
| constants | current set of constants, free to modify |
Implements IShaderConstantSetter.
References g_settings.
The documentation for this class was generated from the following file: