Public Member Functions | |
MyObjDefManager (ObjDefType type) | |
MyObjDefManager * | clone () const |
Public Member Functions inherited from ObjDefManager | |
ObjDefManager (IGameDef *gamedef, ObjDefType type) | |
virtual | ~ObjDefManager () |
DISABLE_CLASS_COPY (ObjDefManager) | |
virtual const char * | getObjectTitle () const |
virtual void | clear () |
virtual ObjDef * | getByName (const std::string &name) const |
virtual ObjDefHandle | add (ObjDef *obj) |
virtual ObjDef * | get (ObjDefHandle handle) const |
virtual ObjDef * | set (ObjDefHandle handle, ObjDef *obj) |
virtual u32 | addRaw (ObjDef *obj) |
virtual ObjDef * | getRaw (u32 index) const |
virtual ObjDef * | setRaw (u32 index, ObjDef *obj) |
size_t | getNumObjects () const |
ObjDefType | getType () const |
const NodeDefManager * | getNodeDef () const |
u32 | validateHandle (ObjDefHandle handle) const |
Protected Member Functions | |
MyObjDefManager () | |
Protected Member Functions inherited from ObjDefManager | |
ObjDefManager () | |
void | cloneTo (ObjDefManager *mgr) const |
Additional Inherited Members | |
Static Public Member Functions inherited from ObjDefManager | |
static ObjDefHandle | createHandle (u32 index, ObjDefType type, u32 uid) |
static bool | decodeHandle (ObjDefHandle handle, u32 *index, ObjDefType *type, u32 *uid) |
Protected Attributes inherited from ObjDefManager | |
const NodeDefManager * | m_ndef |
std::vector< ObjDef * > | m_objects |
ObjDefType | m_objtype |
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inline |
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inlineprotected |
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inline |
References MyObjDefManager(), and ObjDefManager::cloneTo().
Referenced by TestObjDef::testClone().