Holds a sheet of glyphs.
More...
#include <CGUITTFont.h>
◆ CGUITTGlyphPage()
irr::gui::CGUITTGlyphPage::CGUITTGlyphPage |
( |
video::IVideoDriver * | Driver, |
|
|
const io::path & | texture_name ) |
|
inline |
◆ ~CGUITTGlyphPage()
irr::gui::CGUITTGlyphPage::~CGUITTGlyphPage |
( |
| ) |
|
|
inline |
◆ createPageTexture()
bool irr::gui::CGUITTGlyphPage::createPageTexture |
( |
const u8 & | pixel_mode, |
|
|
const core::dimension2du & | texture_size ) |
|
inline |
◆ pushGlyphToBePaged()
void irr::gui::CGUITTGlyphPage::pushGlyphToBePaged |
( |
const SGUITTGlyph * | glyph | ) |
|
|
inline |
Add the glyph to a list of glyphs to be paged.
This collection will be cleared after updateTexture is called.
References glyph_to_be_paged.
◆ updateTexture()
void irr::gui::CGUITTGlyphPage::updateTexture |
( |
| ) |
|
|
inline |
◆ available_slots
u32 irr::gui::CGUITTGlyphPage::available_slots |
◆ dirty
bool irr::gui::CGUITTGlyphPage::dirty |
◆ driver
video::IVideoDriver* irr::gui::CGUITTGlyphPage::driver |
|
private |
◆ glyph_to_be_paged
core::array<const SGUITTGlyph*> irr::gui::CGUITTGlyphPage::glyph_to_be_paged |
|
private |
◆ name
io::path irr::gui::CGUITTGlyphPage::name |
|
private |
◆ render_colors
core::array<video::SColor> irr::gui::CGUITTGlyphPage::render_colors |
◆ render_positions
core::array<core::vector2di> irr::gui::CGUITTGlyphPage::render_positions |
◆ render_source_rects
core::array<core::recti> irr::gui::CGUITTGlyphPage::render_source_rects |
◆ texture
video::ITexture* irr::gui::CGUITTGlyphPage::texture |
◆ used_slots
u32 irr::gui::CGUITTGlyphPage::used_slots |
The documentation for this class was generated from the following file: