This is the complete list of members for ScriptApiNode, including all inherited members.
addObjectReference(ServerActiveObject *cobj) | ScriptApiBase | |
checkSetByBuiltin() | ScriptApiBase | |
clientOpenLibs(lua_State *L) | ScriptApiBase | inline |
DISABLE_CLASS_COPY(ScriptApiBase) | ScriptApiBase | |
es_ContentParamType | ScriptApiNode | static |
es_ContentParamType2 | ScriptApiNode | static |
es_DrawType | ScriptApiNode | static |
es_LiquidMoveType | ScriptApiNode | static |
es_LiquidType | ScriptApiNode | static |
es_NodeBoxType | ScriptApiNode | static |
es_TextureAlphaMode | ScriptApiNode | static |
getCurrentModName(lua_State *L) | ScriptApiBase | static |
getCurrentModNameInsecure(lua_State *L) | ScriptApiBase | static |
getEmergeThread() | ScriptApiBase | inlineprotected |
getEnv() | ScriptApiBase | inlineprotected |
getGameDef() | ScriptApiBase | inline |
getItemCallback(const char *name, const char *callbackname, const v3s16 *p=nullptr) | ScriptApiItem | protected |
getOrigin() | ScriptApiBase | inline |
getServer() | ScriptApiBase | |
getStack() | ScriptApiBase | inlineprotected |
getType() | ScriptApiBase | inline |
item_CraftPredict(ItemStack &item, ServerActiveObject *user, const InventoryList *old_craft_grid, const InventoryLocation &craft_inv) | ScriptApiItem | |
item_OnCraft(ItemStack &item, ServerActiveObject *user, const InventoryList *old_craft_grid, const InventoryLocation &craft_inv) | ScriptApiItem | |
item_OnDrop(ItemStack &item, ServerActiveObject *dropper, v3f pos) | ScriptApiItem | |
item_OnPlace(std::optional< ItemStack > &item, ServerActiveObject *placer, const PointedThing &pointed) | ScriptApiItem | |
item_OnSecondaryUse(std::optional< ItemStack > &item, ServerActiveObject *user, const PointedThing &pointed) | ScriptApiItem | |
item_OnUse(std::optional< ItemStack > &item, ServerActiveObject *user, const PointedThing &pointed) | ScriptApiItem | |
loadMod(const std::string &script_path, const std::string &mod_name) | ScriptApiBase | |
loadScript(const std::string &script_path) | ScriptApiBase | |
luaPanic(lua_State *L) | ScriptApiBase | privatestatic |
m_emerge | ScriptApiBase | private |
m_environment | ScriptApiBase | private |
m_gamedef | ScriptApiBase | private |
m_last_run_mod | ScriptApiBase | protected |
m_lock_recursion_count | ScriptApiBase | protected |
m_luastack | ScriptApiBase | private |
m_luastackmutex | ScriptApiBase | protected |
m_owning_thread | ScriptApiBase | protected |
m_secure | ScriptApiBase | protected |
m_type | ScriptApiBase | private |
node_after_destruct(v3s16 p, MapNode node) | ScriptApiNode | |
node_on_construct(v3s16 p, MapNode node) | ScriptApiNode | |
node_on_destruct(v3s16 p, MapNode node) | ScriptApiNode | |
node_on_dig(v3s16 p, MapNode node, ServerActiveObject *digger) | ScriptApiNode | |
node_on_flood(v3s16 p, MapNode node, MapNode newnode) | ScriptApiNode | |
node_on_punch(v3s16 p, MapNode node, ServerActiveObject *puncher, const PointedThing &pointed) | ScriptApiNode | |
node_on_receive_fields(v3s16 p, const std::string &formname, const StringMap &fields, ServerActiveObject *sender) | ScriptApiNode | |
node_on_timer(v3s16 p, MapNode node, f32 dtime) | ScriptApiNode | |
nodemeta_inventory_AllowMove(const MoveAction &ma, int count, ServerActiveObject *player) | ScriptApiNodemeta | |
nodemeta_inventory_AllowPut(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player) | ScriptApiNodemeta | |
nodemeta_inventory_AllowTake(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player) | ScriptApiNodemeta | |
nodemeta_inventory_OnMove(const MoveAction &ma, int count, ServerActiveObject *player) | ScriptApiNodemeta | |
nodemeta_inventory_OnPut(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player) | ScriptApiNodemeta | |
nodemeta_inventory_OnTake(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player) | ScriptApiNodemeta | |
objectrefGetOrCreate(lua_State *L, ServerActiveObject *cobj) | ScriptApiBase | protected |
pushPlayerHPChangeReason(lua_State *L, const PlayerHPChangeReason &reason) | ScriptApiBase | protected |
pushPointedThing(const PointedThing &pointed, bool hitpoint=false) | ScriptApiItem | protected |
readParam(lua_State *L, int index) | LuaHelper | protectedstatic |
readParam(lua_State *L, int index, const T &default_value) | LuaHelper | inlineprotectedstatic |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
realityCheck() | ScriptApiBase | protected |
removeObjectReference(ServerActiveObject *cobj) | ScriptApiBase | |
runCallbacksRaw(int nargs, RunCallbacksMode mode, const char *fxn) | ScriptApiBase | |
ScriptApiBase(ScriptingType type) | ScriptApiBase | |
ScriptApiBase() | ScriptApiBase | inline |
ScriptApiNode()=default | ScriptApiNode | |
ScriptApiNodemeta()=default | ScriptApiNodemeta | |
scriptError(int result, const char *fxn) | ScriptApiBase | protected |
setEmergeThread(EmergeThread *emerge) | ScriptApiBase | inlineprotected |
setEnv(Environment *env) | ScriptApiBase | inlineprotected |
setGameDef(IGameDef *gamedef) | ScriptApiBase | inlineprotected |
setOriginDirect(const char *origin) | ScriptApiBase | |
setOriginFromTableRaw(int index, const char *fxn) | ScriptApiBase | |
stackDump(std::ostream &o) | ScriptApiBase | protected |
~ScriptApiBase() | ScriptApiBase | virtual |
~ScriptApiNode()=default | ScriptApiNode | virtual |
~ScriptApiNodemeta()=default | ScriptApiNodemeta | virtual |