|
| static void | collectNodeIds (lua_State *L, int idx, const NodeDefManager *ndef, std::vector< content_t > &filter) |
| |
| static void | checkArea (v3s16 &minp, v3s16 &maxp) |
| |
| template<typename F > |
| static int | findNodeNear (lua_State *L, v3s16 pos, int radius, const std::vector< content_t > &filter, int start_radius, F &&getNode) |
| |
| template<typename F > |
| static int | findNodesInArea (lua_State *L, const NodeDefManager *ndef, const std::vector< content_t > &filter, bool grouped, F &&iterate) |
| |
| template<typename F > |
| static int | findNodesInAreaUnderAir (lua_State *L, v3s16 minp, v3s16 maxp, const std::vector< content_t > &filter, F &&getNode) |
| |
| template<typename T > |
| static T | readParam (lua_State *L, int index) |
| | Read a value using a template type T from Lua state L at index.
|
| |
| template<typename T > |
| static T | readParam (lua_State *L, int index, const T &default_value) |
| | Read a value using a template type T from Lua state L at index.
|
| |
|
| static ScriptApiBase * | getScriptApiBase (lua_State *L) |
| |
| static Server * | getServer (lua_State *L) |
| |
| static ServerInventoryManager * | getServerInventoryMgr (lua_State *L) |
| |
| static EmergeThread * | getEmergeThread (lua_State *L) |
| |
| static IGameDef * | getGameDef (lua_State *L) |
| |
| static Environment * | getEnv (lua_State *L) |
| |
| static std::string | getCurrentModPath (lua_State *L) |
| |
| template<typename T > |
| static T * | getScriptApi (lua_State *L) |
| |
| static bool | registerFunction (lua_State *L, const char *name, lua_CFunction func, int top) |
| |
| static void | registerClass (lua_State *L, const char *name, const luaL_Reg *methods, const luaL_Reg *metamethods) |
| |
| template<typename T > |
| static T * | checkObject (lua_State *L, int narg) |
| |
| static int | l_deprecated_function (lua_State *L, const char *good, const char *bad, lua_CFunction func) |
| | A wrapper for deprecated functions.
|
| |
| template<> |
| bool | readParam (lua_State *L, int index) |
| |
| template<> |
| s16 | readParam (lua_State *L, int index) |
| |
| template<> |
| int | readParam (lua_State *L, int index) |
| |
| template<> |
| float | readParam (lua_State *L, int index) |
| |
| template<> |
| v2s16 | readParam (lua_State *L, int index) |
| |
| template<> |
| v2f | readParam (lua_State *L, int index) |
| |
| template<> |
| v3f | readParam (lua_State *L, int index) |
| |
| template<> |
| std::string_view | readParam (lua_State *L, int index) |
| |
| template<> |
| std::string | readParam (lua_State *L, int index) |
| |
| template<> |
| std::string_view | readParam (lua_State *L, int index) |
| | Read a string from Lua state L at index without copying it.
|
| |