#include <mainmenumanager.h>
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std::list< gui::IGUIElement * > | m_stack |
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◆ createdMenu()
virtual void MainMenuManager::createdMenu |
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gui::IGUIElement * | menu | ) |
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inlinevirtual |
◆ deleteFront()
void MainMenuManager::deleteFront |
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inline |
◆ deletingMenu()
virtual void MainMenuManager::deletingMenu |
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gui::IGUIElement * | menu | ) |
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inlinevirtual |
◆ menuCount()
size_t MainMenuManager::menuCount |
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const |
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inline |
◆ pausesGame()
bool MainMenuManager::pausesGame |
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inline |
◆ preprocessEvent()
virtual bool MainMenuManager::preprocessEvent |
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const SEvent & | event | ) |
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inlinevirtual |
◆ m_stack
std::list<gui::IGUIElement*> MainMenuManager::m_stack |
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private |
The documentation for this class was generated from the following file: