#include <mainmenumanager.h>
◆ createdMenu()
| void MainMenuManager::createdMenu |
( |
gui::IGUIElement * | menu | ) |
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|
inlineoverridevirtual |
◆ deleteFront()
| void MainMenuManager::deleteFront |
( |
| ) |
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inline |
◆ deletingMenu()
| void MainMenuManager::deletingMenu |
( |
gui::IGUIElement * | menu | ) |
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inlineoverridevirtual |
◆ inhibitKeyEvent()
| void MainMenuManager::inhibitKeyEvent |
( |
EKEY_CODE | key | ) |
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inlineoverridevirtual |
◆ menuCount()
| size_t MainMenuManager::menuCount |
( |
| ) |
const |
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inline |
◆ pausesGame()
| bool MainMenuManager::pausesGame |
( |
| ) |
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inline |
◆ preprocessEvent()
| virtual bool MainMenuManager::preprocessEvent |
( |
const SEvent & | event | ) |
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inlinevirtual |
◆ tryGetTopMenu()
◆ m_inhibited_key
| EKEY_CODE MainMenuManager::m_inhibited_key = KEY_UNKNOWN |
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private |
◆ m_stack
| std::list<gui::IGUIElement*> MainMenuManager::m_stack |
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private |
The documentation for this class was generated from the following file: